Releases: IgorGribowsky/rts-sandbox
0.1.0-alpha - Stability Update
🛠️ Update Notes
✨ New Features
-
Mouse Wheel Zoom
You can now zoom the camera in and out using the mouse scroll wheel for better control and visibility. -
Construction Grid Shadows
In building mode, shadows now appear on the construction grid to indicate where buildings are planned to be placed. -
Double-Click Unit Selection
Double-clicking a unit now selects all nearby units of the same type and team, making it easier to manage groups. -
Escape Cancels Building Mode
PressingEscwill now cancel the current building placement and return to default controls.
⚙️ Improvements
- Improved Unit Pathfinding
Units now navigate more intelligently around obstacles and terrain, resulting in smoother movement and fewer stuck cases.
🐞 Bug Fixes
- Various bugs fixed to improve overall stability and gameplay experience.
0.0.6-alpha - Implemented resources
🆕 New Features:
Resource System Added:
- Introduced Gold and Wood as collectible resources.
- Implemented gold mining:
- Workers can mine gold from gold mines.
- Implemented wood gathering:
- Workers can gather wood from trees.
Supply System Implemented:
- Added a supply cap that limits the maximum number of units.
- Unit training now requires available supply.
🐞 Bug Fixes:
- Minor bugs fixed and overall stability improved.
Stay tuned for more updates!
0.0.5-alpha - Implemented building
Changelog
0.0.5-alpha - 01.02.2025
New Features:
- Building System Added:
- Introduced a builder unit, which can be trained in the barracks (hotkey
1). - Implemented a basic building system:
- Press
Bto open the building menu (UI not yet implemented). - Available buildings:
B- BarracksT- Wall
- Press
- Implemented a construction grid to assist with structure placement.
- Introduced a builder unit, which can be trained in the barracks (hotkey
Bug Fixes:
- Minor bugs fixed.
Stay tuned for more updates!
v0.0.4-alpha - Implemented units auto-attack
Game Engine for RTS
This is a game engine designed for creating and playing real-time strategy (RTS) games. Below are the controls and features provided by the engine:
Controls
Unit Management
-
Barracks Unit Production:
- Press 1, 2, or 3 (not on the numpad) to train different types of units in the barracks.
-
Camera Centering:
- Press Space to center the camera on the scene's center or selected units.
-
Command Queueing:
- Hold Left Shift to queue commands for units, allowing you to set a sequential order of tasks.
Testing Features
- Numpad 1: All enemy units attack friendly units.
- Numpad 2: All friendly units attack enemy units.
Combat Commands
- A + Left Click (A-click): Issue an attack-move command. Units will move to the selected point and attack all enemies encountered along the way.
- H (Hold): Units hold their position and will not auto-attack nearby enemies.
Additional Controls
- F8: Locks the camera in place, preventing any further movement.
Note
This is an early version of the engine. Many new features and improvements are planned for future updates!
Changes
Implemented unit auto-attacking