Cortex 10.7.0.0a12
Pre-release
Pre-release
Improvements
- USDScene : Added
IECOREUSD_WRITE_CONFORMANT_OSL_SHADERSenvironment variable. If set to a value of1, this causes OSL shaders to be written in the format expected by RenderMan. Set theRMAN_SHADERPATHenvironment variable appropriately to ensure RenderMan can find the shaders 1.
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To be omitted from the notes for the final 10.7.0.0 release. ↩