fix: CUDA→CPU whisper fallback via Foundry variant API#18
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The previous fallback used string manipulation on model IDs and catalog.GetModelAsync, which always resolves to the GPU variant. Use model.Variants to find the CPU variant and catalog.GetModelVariantAsync to load it — the correct Foundry Local API for variant-specific resolution. Fixes #17 See also microsoft/Foundry-Local#567 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Summary
cudnn_engines_precompiled64_9.dllin Foundry Local's CUDA EP bundlemodel.Variants+catalog.GetModelVariantAsync()instead of string-manipulated IDs withcatalog.GetModelAsync()(which always resolves to the GPU variant)IsCudaError) — catches cuDNN/CUDA/OnnxRuntimeGenAI errors on first transcription attempt and transparently retries on CPUContext
Foundry Local's CUDA EP bundle (v12.8.2) is missing
cudnn_engines_precompiled64_9.dll, causing all Whisper CUDA variants to fail at inference withCUDNN_BACKEND_API_FAILEDon the encoder's FP16 Conv node. Filed upstream as microsoft/Foundry-Local#567.The previous fallback used
catalog.GetModelAsync(cpuId)with string-replaced model IDs — this API only resolves aliases and always returns the GPU variant, so the fallback could never find the CPU model.Fixes #17
Test plan
catalog.GetModelVariantAsync()+ModelVariant.DownloadAsync/LoadAsync/GetAudioClientAsyncaspire start— all resources healthy, Telegram service running with fix🤖 Generated with Claude Code