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Adding item types to the .fgd definition file
1 parent 7a53381 commit 36468ac

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4 files changed

+97
-71
lines changed

4 files changed

+97
-71
lines changed

assets/SuperBoardingParty.fgd

+22
Original file line numberDiff line numberDiff line change
@@ -327,3 +327,25 @@
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]
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wait(integer) : "Seconds between triggers" : 0
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]
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//
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// weapons
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//
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@baseclass size(-8 -8 -8, 8 8 8) color(0 0 200) base(Appearflags) = Weapon []
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@PointClass base(Weapon) = item_weapon_pistol: "Pistol" []
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@PointClass base(Weapon) = item_weapon_rifle: "Assault Rifle" []
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@PointClass base(Weapon) = item_weapon_plasma: "Plasma Rifle" []
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@PointClass base(Weapon) = item_weapon_rockets: "Rocket Launcher" []
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//
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// ammo
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//
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@baseclass size(-8 -8 -8, 8 8 8) color(0 150 200) base(Appearflags) = Ammo []
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@PointClass base(Ammo) = item_ammo_pistol: "Pistol Ammo" []
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@PointClass base(Ammo) = item_ammo_rifle: "Assault Rifle Ammo" []
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@PointClass base(Ammo) = item_ammo_plasma: "Plasma Rifle Ammo" []
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@PointClass base(Ammo) = item_ammo_rockets: "Rocket Launcher Ammo" []

assets/levels/ship/mids/1.map

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Original file line numberDiff line numberDiff line change
@@ -562,6 +562,15 @@
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( 120 -176 -4 ) ( 144 -176 -4 ) ( 120 -176 116 ) test/WALLC 0 -3 0 1.5 1.5
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( 144 -192 -4 ) ( 144 -192 116 ) ( 144 -176 -4 ) test/WALLA 0 -2.666664 0 -1.5 1.5
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}
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// brush 62
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{
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( -319 -260 35 ) ( -319 -260 36 ) ( -319 -261 35 ) test/VENTC 15.9999695 -1.6666679 0 -1.5 1.5
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( -303 -300 51 ) ( -303 -300 52 ) ( -302 -300 51 ) test/VENTC -1 -1.6666679 0 1.5 1.5
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( -319 -260 30 ) ( -319 -261 30 ) ( -318 -260 30 ) test/VENTC 15.9999695 1 270 1.5 1.5
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( -303 -308 110 ) ( -302 -308 110 ) ( -303 -309 110 ) test/VENTC 15.9999695 1 270 1.5 1.5
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( -319 -244 35 ) ( -318 -244 35 ) ( -319 -244 36 ) test/VENTC -1 -1.6666679 0 1.5 1.5
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( -311 -308 51 ) ( -311 -309 51 ) ( -311 -308 52 ) test/VENTC -1.0000305 17.333334 0 -1.5 1.5
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}
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}
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// entity 1
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{

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