Skip to content

v2.0-beta.2

Pre-release
Pre-release

Choose a tag to compare

@ItsDeltin ItsDeltin released this 19 Dec 00:40
· 219 commits to 2.0 since this release

Preview releases can now be downloaded right from Visual Studio Code:

  • Added support for Freezethaw Deathmatch and Snowball Deathmatch.
  • Added default parameters to chase functions.
  • Action comments now work again.
  • Added support for condition comments.
  • Changed return type of VerticalAngleFromDirection from vector to number.
  • The first created class reference now has a value of 1.
  • Fixed signature help and autocompletion not working in some cases.
  • Improved WaitAsync's completion and hover documentation.
  • Fixed memory bug with switches when there is a syntax error.
  • Fixed StackOverflowException when there is an extraneous else.
  • Fixed importing files with single-quote strings.
  • Fixed PlayerHeroStat not using the correct enumerator.
  • Fixed decompiling and converting several lobby settings.
  • Fixed decompiling functions that start with String.
  • Fixed decompiling Add Health Pool To Player.
  • Fixed converting decompiled strings to ostw.
  • Fixed writing comments on the first line causing the lexer to throw an exception.
  • Fixed optimization for DirectionFromAngles.

Visual Studio Code Extension

  • Updated to version v3.0.0.
    This will be published to the Visual Studio Code marketplace, so you do not need to download the vsix.
  • Added a status bar item displaying ostw's current version.
    Clicking on it will allow you to seamlessly download a specific ostw release.
  • Added the Restart Language Server command.
  • Fixed downloading the language server on Linux.
  • Improved decompiler error reporting.
  • For devs: added the ostw.dev.waitForDebugger setting which will restart the language server when the specified file is changed. This should be set to ../obj/Debug/netcoreapp3.0/Deltinteger.csproj.CopyComplete