v2.0-beta.2
Pre-release
Pre-release
Preview releases can now be downloaded right from Visual Studio Code:
- Added support for Freezethaw Deathmatch and Snowball Deathmatch.
- Added default parameters to chase functions.
- Action comments now work again.
- Added support for condition comments.
- Changed return type of VerticalAngleFromDirection from vector to number.
- The first created class reference now has a value of 1.
- Fixed signature help and autocompletion not working in some cases.
- Improved
WaitAsync's completion and hover documentation. - Fixed memory bug with switches when there is a syntax error.
- Fixed StackOverflowException when there is an extraneous
else. - Fixed importing files with single-quote strings.
- Fixed
PlayerHeroStatnot using the correct enumerator. - Fixed decompiling and converting several lobby settings.
- Fixed decompiling functions that start with
String. - Fixed decompiling
Add Health Pool To Player. - Fixed converting decompiled strings to ostw.
- Fixed writing comments on the first line causing the lexer to throw an exception.
- Fixed optimization for
DirectionFromAngles.
Visual Studio Code Extension
- Updated to version v3.0.0.
This will be published to the Visual Studio Code marketplace, so you do not need to download the vsix. - Added a status bar item displaying ostw's current version.
Clicking on it will allow you to seamlessly download a specific ostw release. - Added the
Restart Language Servercommand. - Fixed downloading the language server on Linux.
- Improved decompiler error reporting.
- For devs: added the
ostw.dev.waitForDebuggersetting which will restart the language server when the specified file is changed. This should be set to../obj/Debug/netcoreapp3.0/Deltinteger.csproj.CopyComplete

