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Note there's a slight QoL decrease because |
bartrpe
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"exec" is a command used, in general, by slightly more experienced players so not having it on full auto-completion is less of a hindrance than adding the common "console-killer command" imo.
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We could also argue that |
Maybe over the top but in my fork I added a cvar for the exit command, default to on. I advised the few who complained about it interrupting their exec muscle memory to disable the exit command with the cvar. |
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I guess that works, but it's not worth the additional complexity to me. |
SomaZ
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I'm okay with that change. I doubt anyone will complain. If someone has a valid reason against this, we can easily revert this again.
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I just write |
Unsupported in openjk 😂 |
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I am rather cautious regarding new built-in commands on OpenJK. OpenJK has already added a built in I am with @taysta on this: I would prefer to have a cvar to enable this (and I would prefer it defaulting to off). However at that point one could consider to add a generic alias system to let users define custom rewrites (which could also be useful when playing on custom mods). |
I can't tell you how many times I've tried to close a server with
exitlike most other CLI programs, interpreters, shells etc.Quality of life for a goober like me ✨