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Pull request overview

This PR optimizes the performance of the sidebar and list controls in the Context Menu Manager application by implementing asynchronous loading for shell items and refactoring the sidebar rendering approach.

Changes:

  • Implemented asynchronous loading for ShellList items using Task.Run with cancellation support
  • Added a new ShellItem constructor that accepts pre-computed data to avoid redundant registry reads
  • Refactored MySideBar rendering from panel-based to direct painting approach

Reviewed changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated 40 comments.

File Description
ContextMenuManager/MainForm.cs Added ItemsLoaded event handler to coordinate search filtering with async list loading
ContextMenuManager/Controls/ShellList.cs Implemented async loading with CancellationTokenSource, added helper methods to pre-compute item data, and introduced ItemsLoaded event
ContextMenuManager/Controls/ShellItem.cs Added optimized constructor accepting pre-computed text, image, and multi-item flag to bypass expensive registry operations
ContextMenuManager/BluePointLilac.Controls/MySideBar.cs Refactored from panel-based rendering to OnPaint-based approach, consolidated code, and abbreviated variable names

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Comment on lines 484 to 488
private bool isMultiItem(string regPath) // helper
{
return GetIsMultiItem(regPath);
}

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The helper method isMultiItem is redundant and adds no value - it simply calls GetIsMultiItem(regPath). This wrapper method should be removed and callers should directly use GetIsMultiItem instead. This eliminates unnecessary indirection and reduces maintainability burden.

Suggested change
private bool isMultiItem(string regPath) // helper
{
return GetIsMultiItem(regPath);
}

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Comment on lines +12 to +16
private readonly Timer animTimer = new() { Interval = 16 };
private string[] itemNames;
private int itemHeight = 36;
private int selectIndex = -1;
private int hoverIndex = -1;

private int animationTargetIndex = -1;
private int animationCurrentIndex = -1;
private float animationProgress = 0f;
private const float ANIMATION_SPEED = 0.25f;
private int itemHeight = 36, selectIndex = -1, hoverIndex = -1;
private int animTarget = -1, animCurrent = -1;
private float animProgress = 0f, curSelTop = -1;
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Poor variable naming: Variable names have been excessively abbreviated (e.g., animTimer instead of animationTimer, animTarget/animCurrent instead of animationTargetIndex/animationCurrentIndex, curSelTop instead of currentSelectionTop). While shorter names can sometimes improve readability, these abbreviations make the code harder to understand, especially for developers unfamiliar with the codebase. The original names were clearer and self-documenting. Consider reverting to more descriptive names or at least using less cryptic abbreviations.

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Comment on lines +155 to +167
void DrawItem(int idx, Color back, Color fore, float y)
{
brush.InterpolationColors = new ColorBlend
if (idx < 0 || idx >= ItemNames.Length) return;
var r = new RectangleF(0, y, Width, ItemHeight);
if (back == Color.Transparent)
{
Colors = new[] { SelectedGradientColor1, SelectedGradientColor2, SelectedGradientColor3 },
Positions = new[] { 0f, 0.5f, 1f }
};
e.Graphics.FillRectangle(brush, new Rectangle(0, 0, ctr.Width, ctr.Height));
using var b = new LinearGradientBrush(r, Color.Empty, Color.Empty, 0f) { InterpolationColors = new ColorBlend { Colors = new[] { SelectedGradientColor1, SelectedGradientColor2, SelectedGradientColor3 }, Positions = new[] { 0f, 0.5f, 1f } } };
e.Graphics.FillRectangle(b, r);
}
else { using var b = new SolidBrush(back); e.Graphics.FillRectangle(b, r); }
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias; e.Graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
using var fb = new SolidBrush(fore == Color.Empty ? ForeColor : fore);
e.Graphics.DrawString(ItemNames[idx], Font, fb, HorizontalSpace, y + vSpace);
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Potential null reference exception: The local function DrawItem (line 155) doesn't check if ItemNames[idx] is null before using it in DrawString (line 167). While the callers at lines 170-171 should only pass valid indices, if ItemNames[idx] is null (which is used for separators elsewhere), this will throw an exception. Add a null check before drawing the string, or ensure the calling code never passes indices where ItemNames[idx] is null.

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Comment on lines 463 to 471
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -15);
}
else if (hasLUAShield)
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -78);
else
icon = ResourceIcon.GetIcon(iconPath = itemFilePath, iconIndex = 0);

if (icon == null)
icon = ResourceIcon.GetExtensionIcon(iconPath = itemFilePath) ?? ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -2);
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This assignment to iconPath is useless, since its value is never read.

Suggested change
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -15);
}
else if (hasLUAShield)
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -78);
else
icon = ResourceIcon.GetIcon(iconPath = itemFilePath, iconIndex = 0);
if (icon == null)
icon = ResourceIcon.GetExtensionIcon(iconPath = itemFilePath) ?? ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -2);
icon = ResourceIcon.GetIcon("imageres.dll", iconIndex: -15);
}
else if (hasLUAShield)
icon = ResourceIcon.GetIcon("imageres.dll", iconIndex: -78);
else
icon = ResourceIcon.GetIcon(itemFilePath, iconIndex: 0);
if (icon == null)
icon = ResourceIcon.GetExtensionIcon(itemFilePath) ?? ResourceIcon.GetIcon("imageres.dll", iconIndex: -2);

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else if (hasLUAShield)
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -78);
else
icon = ResourceIcon.GetIcon(iconPath = itemFilePath, iconIndex = 0);
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This assignment to iconIndex is useless, since its value is never read.

Copilot uses AI. Check for mistakes.
Comment on lines 463 to 471
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -15);
}
else if (hasLUAShield)
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -78);
else
icon = ResourceIcon.GetIcon(iconPath = itemFilePath, iconIndex = 0);

if (icon == null)
icon = ResourceIcon.GetExtensionIcon(iconPath = itemFilePath) ?? ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -2);
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Copilot AI Jan 27, 2026

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This assignment to iconPath is useless, since its value is never read.

Suggested change
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -15);
}
else if (hasLUAShield)
icon = ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -78);
else
icon = ResourceIcon.GetIcon(iconPath = itemFilePath, iconIndex = 0);
if (icon == null)
icon = ResourceIcon.GetExtensionIcon(iconPath = itemFilePath) ?? ResourceIcon.GetIcon(iconPath = "imageres.dll", iconIndex = -2);
icon = ResourceIcon.GetIcon("imageres.dll", iconIndex: -15);
}
else if (hasLUAShield)
icon = ResourceIcon.GetIcon("imageres.dll", iconIndex: -78);
else
icon = ResourceIcon.GetIcon(itemFilePath, iconIndex: 0);
if (icon == null)
icon = ResourceIcon.GetExtensionIcon(itemFilePath) ?? ResourceIcon.GetIcon("imageres.dll", iconIndex: -2);

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