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Introducing of Cubemap #292

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Merged
merged 9 commits into from
Dec 26, 2023
Merged

Introducing of Cubemap #292

merged 9 commits into from
Dec 26, 2023

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JeanPhilippeKernel
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@JeanPhilippeKernel JeanPhilippeKernel commented Dec 13, 2023

This PR introduces the support for Cubemap for environment mapping.

It provides support for:

  • Bitmap creation
  • Conversion from Equirectangular to Vertical Cross Image
  • Conversion from Vertical Cross to Cubemap Image
  • Added Cubemap shaders
  • Updated Texture2D to load Cubemap
  • Added Cubemap Pass to SceneRenderer

It comes with additional fixes:

  • Rewrote imgui renderer and introduced UI pass
  • Rewrote Command buffer generation from command pool
  • Extended Pipeline specification to support Vertex input specification,
  • Extended Shader specification to support overload MaxSet
  • Extended Render Pass to support Swapchain image as Render target
  • Fixed Vertex Buffer and Index Buffer conditional memory creation
  • Rewrote the flushing process of dirty resources
  • Added inline to secure memory function operations

Screenshot 2023-12-24 151524

@JeanPhilippeKernel JeanPhilippeKernel marked this pull request as ready for review December 24, 2023 13:34
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