Version 0.3.9.0 Hotfix Beta Open-Source (MIT)
- Ported to Godot 4.6 Beta 2+
- Build System Updated to v2.9
- Support for Double Precision Builds
- Compatibility for Godot 4.6 Beta 2+
- Default Engine Version Set to 4.6
- Custom Compiler & Linker Settings Added.
- Custom Package Repository Path Implemented.
- New Option for Built-in SDK Feature Switching
- Support for Double Precision Builds
- Jenova Profiler Basic Implementation
- Experimental CLion Support Implemented.
- Added Support for Variant Wrapper in JIT
- Updated Internal Deployer Module
- Changed
TerminaltoLogger - JenovaSDK : New Function
GetPackageRepositoryPath - Bug Fix : Corrupted User Interface On Double Precision
- Bug Fix : Linux Couldn't Compile Activators
- Bug Fix : Debug Mode Fail to Load Runtime Configuration
- Bug Fix : Malfunctioning Default Properties in Godot 4.5+
- Bug Fix : Linux Build Missing LZ4 Symbols
- Bug Fix : Tools & Addons Fail to Load from Custom Path.
- Bug Fix : Bad Module Unload on Termination
- Bug Fix : Bad GodotKit Path Generation for Exporters
- Deprecated : SDK Linking Feature Removed.
- Deprecated : GDExtension Exporter Disabled.
- Major Improvements
Important
- Jenova Runtime v0.3.9.0 Beta supports Godot 4.6 beta 2+ on Windows 10/11 and Linux x64.
- Engine builds with compatibility for Nested Extensions Hot-Reloading can be downloaded from Here.
- Web, MacOS and Android support are planned for future.
