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JsonDoe/README.md

👋 Hi, I'm Julien Miternique

Pipeline Developer at nWave Studios

Python Maya Houdini ShotGrid USD Available for hire

Pipeline developer specializing in USD-based pipelines, DCC tool development, and workflow automation for CG feature film production.


🧰 Core Skills

  • Pipeline Development - USD, ShotGrid, Ftrack, production-scale workflows, pipeline architecture
  • Tool Development - artist-facing GUIs (PySide/Qt), pipeline automation, departments workflows
  • USD / Hydra - scene assembly, stage composition, variant systems, Solaris & Karma workflows
  • Python & C++
  • Rigging Automation, VEX, MEL scripting
  • Basic experience with Unity and Unreal Engine

📫 Contact Me

Pinned Loading

  1. fnkRigTool fnkRigTool Public

    auto rig tool powered by frankenstein

    Python

  2. mayaClothVariantSelector mayaClothVariantSelector Public

    A quick rig cloth variant selector linked to shogrid

    Python

  3. houdiniCustomHDA houdiniCustomHDA Public

    some custom usefull houdini HDAs

    Python 1

  4. AssetLoader AssetLoader Public

    My first AssetLoader for Maya

    Python 1

  5. mayaAutoRigProp mayaAutoRigProp Public

    A quick props auto rig script for my student project movie

    Python

  6. miniAssetManagerReact miniAssetManagerReact Public

    A mini asset manager made using react.dev

    JavaScript