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JsonDoe/README.md

👋 Hi, I'm Julien Miternique

Pipeline TD Generalist at nWave Studios

Python Maya Houdini ShotGrid USD Available for hire

I’m a Pipeline Technical Director specialized in USD-based workflows, automation, and tool development for CG productions. Currently part of the pipeline dev team at nWave Studios


🧰 Core Skills

  • Pipeline Development – USD, ShotGrid, Ftrack, production-scale workflows
  • Tool & HDA Development – Houdini, Maya, Blender and more
  • USD API – Stage management, layering, variant systems, point instancers
  • Python (3.x / 2.x) & C++
  • UI/UX – PySide2 / PySide6 interfaces for production tools
  • Rigging Automation, VEX, MEL scripting
  • Basic experience with Unity and Unreal Engine

📫 Contact Me

Pinned Loading

  1. fnkRigTool fnkRigTool Public

    auto rig tool powered by frankenstein

    Python

  2. mayaClothVariantSelector mayaClothVariantSelector Public

    A quick rig cloth variant selector linked to shogrid

    Python

  3. houdiniCustomHDA houdiniCustomHDA Public

    some custom usefull houdini HDAs

    Python

  4. AssetLoader AssetLoader Public

    My first AssetLoader for Maya

    Python 1

  5. mayaAutoRigProp mayaAutoRigProp Public

    A quick props auto rig script for my student project movie

    Python

  6. miniAssetManagerReact miniAssetManagerReact Public

    A mini asset manager made using react.dev

    JavaScript