This is a FPS I made in Unity using a server that is completely made by me that can run in CLI mode.
It uses serverside collision detection to make sure players aren't cheating, I am still working on adding lag compensation.
It uses kinematics for the arms so animation is easier when developing and it makes it look more realistic.
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KaiH-0/UnityMultiplayerFPS
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This is a FPS I made in Unity using a server that is completely made by me that can run in CLI mode.
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