Fix using buffer reference blocks as struct members in glsl#2482
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Buffer reference blocks are always emitted after structs, even when forward declared. This causes invalid GLSL to be generated if a buffer reference block is used as a struct member. This patch fixes the problem by emitting buffer reference block forward declarations before emitting structs. Change-Id: I27dd9a8855f3514f48689a9203f9562f387b55af Signed-off-by: Patrik Wallin Hybelius <patrik.wallinhybelius@arm.com>
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Buffer reference blocks are always emitted after structs, even when forward declared. This causes invalid GLSL to be generated if a buffer reference block is used as a struct member.
This patch fixes the problem by emitting buffer reference block forward declarations before emitting structs.