MSL: Fix generation of the WorkgroupSize built-in.#2491
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HansKristian-Work merged 1 commit intoJun 11, 2025
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Use any existing `gl_WorkGroupSize` when adding an implicit `WorkgroupSize`. Make a constant using the `LocalSize` or `LocalSizeId` when those execution modes are set. Only when none is present do we add the `WorkgroupSize` as an input. Of course, since the `GLCompute` model requires one of the three of constant `WorkgroupSize`, `LocalSize`, or `LocalSizeId` to be present, this shouldn't happen in practice, but I thought I'd handle it properly anyway.
HansKristian-Work
approved these changes
Jun 11, 2025
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Use any existing
gl_WorkGroupSizewhen adding an implicitWorkgroupSize. Make a constant using theLocalSizeorLocalSizeIdwhen those execution modes are set. Only when none is present do we add theWorkgroupSizeas an input. Of course, since theGLComputemodel requires one of the three of constantWorkgroupSize,LocalSize, orLocalSizeIdto be present, this shouldn't happen in practice, but I thought I'd handle it properly anyway.