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Release 16.2.0

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@jeremy-lunarg jeremy-lunarg released this 23 Jan 03:41
· 3 commits to main since this release

Changes in this release:

  • Allow gl_FragDepth identifier to be redeclared
  • Replace 'GL_TASK(MESH)_SHADER_NV' with 'GL_TASK(MESH)_SHADER_EXT'
  • Scalarize swizzled MeshEXT stores
  • Support GL_EXT_long_vector
  • Add missing preamble #define for GL_EXT_nontemporal_keyword
  • Support GL_NV_push_constant_bank
  • Support GL_EXT_descriptor_heap