Adjustable ACE carry/drag/cargo size#38
Conversation
- setting to set cargo size of crate to 1
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Really don't know if I'll merge this, you could move any spawned container, regardless of the size. This tool was created to support logistic gameplay, not to outhandle it by the way it's done here. |
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This change was born out of the Arma limitation that two people can't help each other to carry a crate. Changing the ace cargo size was born out of a similar necessity that some vehicle/crate combinations were annoying to work with (because of) their unrealistically high required cargo size on crates and the low cargo size in vehicles. I think as long as all three default to false it won't hurt to include them. |
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I'm personally in favour of adding this setting, as a compromise it could be an option to add an (optional) blacklist for bigger objects, so that stuff like containers cant be carried? |
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Sounds like a good idea. |
Setting to adjust if:
Crates spawned in by cratefiller can be dragged regardless of weight
Crates spawned in by cratefiller can be carried regardless of weight
Cargo size for crates spawned in by cratefiller set to 1
Checks if spawned crate is of Type ThingX to avoid edge cases where cars and such are spawned in via cratefiller to avoid them being made draggable etc.