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KYNM_PlaneGame

A 2D arcade-style airplane bombing game written in C++ using BGI graphics.

๐Ÿš€ Features

  • Single-player and two-player modes
  • Real-time bomb evasion gameplay
  • Scrolling terrain and animated clouds
  • Sound effects and background music
  • High score tracking and menu interface

๐ŸŽฎ Controls

  • Player 1: W A S D
  • Player 2: Arrow Keys.
  • Pause: P, Resume: O
  • Menu: M, Exit: ESC

๐Ÿ›  Built With

  • C++ (Object-Oriented Design)
  • <graphics.h> for visuals
  • winmm.lib for sound
  • File I/O for high scores

๐Ÿ“‚ How to Run

  1. Open in a C++ IDE that supports graphics.h (e.g., Code::Blocks with WinBGIm)
  2. Compile and run the project.
  3. Enjoy the game!

๐Ÿ‘จโ€๐Ÿ’ป Author

Kamdeu Yamdjeuson Neil Marshall
ICT University, Spring Semester
Instructor: Dr. Nkandeu Kamdeu

๐Ÿ“„ License

This project is for academic use only.