A 2D arcade-style airplane bombing game written in C++ using BGI graphics.
- Single-player and two-player modes
- Real-time bomb evasion gameplay
- Scrolling terrain and animated clouds
- Sound effects and background music
- High score tracking and menu interface
- Player 1:
W A S D - Player 2: Arrow Keys.
- Pause:
P, Resume:O - Menu:
M, Exit:ESC
- C++ (Object-Oriented Design)
<graphics.h>for visualswinmm.libfor sound- File I/O for high scores
- Open in a C++ IDE that supports graphics.h (e.g., Code::Blocks with WinBGIm)
- Compile and run the project.
- Enjoy the game!
Kamdeu Yamdjeuson Neil Marshall
ICT University, Spring Semester
Instructor: Dr. Nkandeu Kamdeu
This project is for academic use only.