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Bug in CAS #287

@krisgry

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@krisgry

Hi,
Noticed this when trying to get antigrounding back into CAS:

Math::Matrix state_copy(10);
//state_copy << x_hat(0), x_hat(1), x_hat(2), x_hat(3), x_hat(4), A_, B_, C_, D_, id_;
state_copy(0) = x_hat(0);
state_copy(0) = x_hat(1);
state_copy(0) = x_hat(2);
state_copy(0) = x_hat(3);
state_copy(0) = x_hat(4);
state_copy(0) = A_;
state_copy(0) = B_;
state_copy(0) = C_;
state_copy(0) = D_;
state_copy(0) = id_;
updateTrajectory(state_copy, obst_filter_on);

(only state_copy(0) is set)

I take the opportunity to ask a few CAS questions 😄

  • why did you remove anti-grounding? I guess you don't need it as much for your open sea missions, but would not hurt to keep it?
  • what would it take to re-include it? A lot of the code is still there, but commented out, so perhaps you have a plan?

The reason I'm asking is that we absolutely need anti-grounding in our narrow fjords. Your changes to "our" CAS puts me in maintenance hell when trying to update DUNE from upstream 😅

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