Add missing EXP Bonus Mob Mods - #11503
Draft
UmeboshiXI wants to merge 1 commit into
Draft
UmeboshiXI wants to merge 1 commit into
UmeboshiXI wants to merge 1 commit into
Conversation
UmeboshiXI
marked this pull request as draft
September 17, 2026 11:24
Contributor
Author
|
Going to get more retail captures to determine if these bonuses are zone specific or family wide. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
I affirm:
What does this pull request do?
https://wiki.ffo.jp/html/31.html
With that in mind, I left out NMs and scripted mobs(Besieged related mobs for TOAU areas mostly).
Steps to test these changes
Kill mobs listed in JPWiki, see that you gain more exp from them relative to other mobs of the same level.