Releases: LeaDevelop/leadevelop-sentry-unreal
Releases · LeaDevelop/leadevelop-sentry-unreal
v1.5.0
What's Changed
- Implementation wise nothing changed. I simply set plugin enhancement to project with Unreal Engine v5.7.2 and Sentry plugin v1.5.0 on Sentry self hosted instance 26.1.0 and ensured that all works as expected.
- I updated the documentation in status section.
I expected this flow to repeat until I'd work on further enhancements (steam usernames, epic usernames, ...). Currently no confirmed ETA, I'm on different stack at the moment.
v.1.4.1
What's Changed
- Updated documentation
v1.4.0
Notes
- This update focuses on Unreal Crash Reporter integration
- Will potentially focus on Sentry Native SDK integration in future
⚠️ If you were building on previous releases I published, make sure you backup your customizations (this is production ready source, while previous versions I published I'd not recommend to use in production)
LeaDevelop Sentry v1.4.0
- Tested on Unreal Engine 5.6.1
- Compatible with Sentry SDK v1.2.0, v1.3.0, v1.4.0
Expanded custom tag promotion for Unreal Crash Reporter,
Sentry user is able to filter following tags:
| Tag | Description |
|---|---|
Changelist |
UE changelist number |
EngineVersion |
UE version (e.g., 5.6.1) |
Map |
Current level/map name |
GameName |
Project name |
BuildConfig |
Debug/Development/Test/Shipping |
EngineMode |
Editor/Game |
Platform |
Platform name (e.g., Windows) |
CPUBrand |
Processor name |
GPUBrand |
Graphics card name |
GPUDriverVersion |
Graphics driver version |
Changes
- Introduced WITH_LEADEVELOP_SENTRY preprocessor guard
- Crash tester excluded from Shipping builds via !UE_BUILD_SHIPPING
- Module initialization skipped during cook/package commandlets
- Removed Before Send Handler (will return to that at later time potentially for any improvements)
Installation of the LeaDevelopSentry plugin
- Download and extract the plugin package
- Copy the LeaDevelopSentry folder to your project's Plugins directory
- Path:
YourProject/Plugins/LeaDevelopSentry/
- Path:
- Regenerate project files
Enable the Plugin
- Open your project in Unreal Editor
- Go to Edit > Plugins
- Search for "LeaDevelop Sentry Enhancements"
- Click on checkmark and restart editor when prompted
Configure Settings
- Go to Edit > Project Settings
- Navigate to Plugins > Sentry Enhancements
- Enable/disable tags you want promoted to crash reports