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Added packer.DisableImportPrompts(); as a way to prevent the popups from appearing when opening your module's compendiums.
Added Unpack Scene Data option to Scene context menu.
Changed Scene context menu options to only show based on whether the Scene has Packed Data already.
Default to showing the context menu on scenes for GMs.
Changed the flag used to store whether the adventure module has been imported from a boolean to a version string to allow future support of "upgrades" to the module.
Exposed HasPackedData(scene, moduleName, tokenFlag, journalFlag) static method to allow checking whether a given Scene has data packed for the given module.