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Releases: Lekuruu/chio.py

1.1.20

08 Aug 00:45

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What's Changed

Chat-link filter hotfix for previous release 1.1.19

Full Changelog: 1.1.19...1.1.20

1.1.19

07 Aug 22:06

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What's Changed

  • Added format_chat_link function to io objects
  • Added automatic chat link replacement to make them work under clients before b20121212

Full Changelog: 1.1.18...1.1.19

1.1.18

27 Jun 10:25
ff92810

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What's Changed

  • Allow #announce messages in clients without channels by @ascenttree in #8

New Contributors

Full Changelog: 1.1.17...1.1.18

1.1.17

24 Jun 17:38

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What's Changed

  • Added missing LoginError enum values
  • Fixed b504 -> b535 client definition
  • Fixed server switch packet in b20130604
  • Fixed spectate frames packet without extra support
  • Added .idea project settings folder for development
  • Overall project cleanup

Full Changelog: 1.1.16...1.1.17

1.1.16

16 Jun 12:36

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What's Changed

  • Added a higher packet size limit for OsuBeatmapInfoRequest packets

Full Changelog: 1.1.15...1.1.16

1.1.15

22 May 19:35
25278b9

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What's Changed

  • Added a sanity check for packet sizes

Full Changelog: 1.1.14...1.1.15

1.1.14

16 May 14:13

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Hotfix for previous release, which fixes the compression disable flag

Full Changelog: 1.1.13...1.1.14

1.1.13

15 May 20:40

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What's Changed

  • Added a way to disable compression for clients that support it

Full Changelog: 1.1.11...1.1.13

1.1.11

20 Apr 22:23

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What's Changed

  • Extend warning log for clamping values
  • bundle.extra inside replay frames was set to be s32 instead of u32
  • Removed usage of user ID conversion in stats updates, due to osu! not liking it
  • Added backport for restart packet
  • Added workaround for bug where client doesn't set status to "Playing"
  • Added missing NotSubmitted status to ranked status enum
  • Added converter for ranked status changes in beatmap info reply
  • Added converter for status enum changes

Full Changelog: 1.1.10...1.1.11

1.1.10

19 Apr 20:42

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What's Changed

Hotfix for 1.1.9:
All packets should be written at once to the stream, to avoid concurrency issues.
This was noticeable after loadtesting the test server, with clients "timing out" suddenly.

Full Changelog: 1.1.9...1.1.10