This repository gathers various small-scale game development experiments and tests that are too small to have their own dedicated repository but are valuable for learning purposes. It serves as a centralized space to collect my different C++ learning tests and technical discoveries made during the year 2025.
A small GLSL shader that generates two energy balls spinning around each other and blending when they intersect.
Comparison between Object-Oriented and Data-Oriented design approaches using employee data processing as a case study.
A lightweight C++ thread pool implementation for managing concurrent task execution.
Each mini-project has its own folder at the root level, containing:
- A specific
README.md
file describing the project and documenting its usage - The source files