-
🌱 A cg student at Shenzhen University.
-
🎮 Interested in Computer Graphics, Game Engines and GamePlay, including real-time (differentiable) rendering, simulation, And Animation
-
⚡ I have a blog at https://www.cnblogs.com/Ligo-Z/
-
Shenzhen University
- Shenzhen
-
18:10
- 8h ahead - https://www.cnblogs.com/Ligo-Z/
Highlights
- Pro
Pinned Loading
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DirectX11-With-Windows-SDK
DirectX11-With-Windows-SDK PublicForked from MKXJun/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
C++
-
Shenzhen University
- Shenzhen
-
18:10
- 8h ahead - https://www.cnblogs.com/Ligo-Z/
Highlights
- Pro
-
🌱 A cg student at Shenzhen University.
-
🎮 Interested in Computer Graphics, Game Engines and GamePlay, including real-time (differentiable) rendering, simulation, And Animation
-
⚡ I have a blog at https://www.cnblogs.com/Ligo-Z/
Pinned Loading
-
-
DirectX11-With-Windows-SDK
DirectX11-With-Windows-SDK PublicForked from MKXJun/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
C++
-
Shenzhen University
- Shenzhen
-
18:10
- 8h ahead - https://www.cnblogs.com/Ligo-Z/
Highlights
- Pro
-
🌱 A cg student at Shenzhen University.
-
🎮 Interested in Computer Graphics, Game Engines and GamePlay, including real-time (differentiable) rendering, simulation, And Animation
-
⚡ I have a blog at https://www.cnblogs.com/Ligo-Z/
Pinned Loading
-
-
DirectX11-With-Windows-SDK
DirectX11-With-Windows-SDK PublicForked from MKXJun/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
C++
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