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Add + Updated doc for installer/uninstaller
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Assets/Readme.md

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# Setting up VR Ink
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To ensure VR Ink works in applications and appears correctly in the SteamVR shell and status window, an initial installation is required.
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>Note: if you need a special standalone version, look [here](../Documentation/Driver/installer.md).
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## 1. Install the Driver
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1. Download the latest [logitech VR Ink Driver](https://store.steampowered.com/app/1068300/Logitech_VR_Ink_Driver/) from the **Steam Store**.<br>
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[<img src="../Documentation/Images/SteamVR/steamstore_page_small.png" width="500" >](../Documentation/Images/SteamVR/steamstore_page_small.png)<br><br>
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2. After successful install the SteamVR status window should look like the one below: you'll note an additional icon (greyed out) for the Logitech VR Ink driver. <br>
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[<img src="../Documentation/Images/SteamVR/steamvr_dash_after_install.png">]()<br><br>
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Some verifications before you move on:
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* Make sure your **HMD is connected** and turned on.
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* Verify that SteamVR is **NOT in Safe mode**, as the driver won't be loaded, if that is the case **restart SteamVR**.<br><br>
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>Some verifications before you move on:
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> * Make sure your **HMD is connected** and turned on.
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> * Verify that SteamVR is **NOT in Safe mode**, as the driver won't be loaded, if that is the case **restart SteamVR**.<br><br>
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3. Then **pair your VR Ink** following the steps described below.
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## 3. Using VR Ink
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* Now, If you wear the HMD you should see the VR Ink model in the SteamVR Shell: try to move it !
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* You can bring up the **Logitech VR Ink settings UI** either from clicking on its icon in the **taskbar** or from the windows **tray**:<br>[<img src="../Documentation/Images/Driver/task_bar_icon.png" width="167" alt="Task Bar">]() [<img src="../Documentation/Images/Driver/vrink driver tray.png" width="214" alt="Windows tray">]()<br>
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* You can bring up the **Logitech VR Ink settings UI** either from clicking on its icon in the **taskbar** or from the windows **tray**:<br>[<img src="../Documentation/Images/Driver/task_bar_icon.png" width="167" alt="Unity Integration">]() [<img src="../Documentation/Images/Driver/vrink driver tray.png" width="214" alt="Unity Integration">]()<br>
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* The UI allows you to **verify the status** of your stylus as well as **select specific pressure sensitivity** for the PRIMARY, TIP and GRIP force sensing buttons.<br>
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[<img src="../Documentation/Images/Driver/driver_ui.png" width="500" alt="Driver UI">]()
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[<img src="../Documentation/Images/Driver/driver_ui.png" width="500" alt="Unity Integration">]()
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* After your VR Ink is set up, we highly recommend that you check out our Demo App:<br>
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[<img src="../Documentation/Images/LandingPage/DemoExperience.png" width="214" alt="Demo Experience">](../Documentation/DemoExperience)

Documentation/Driver/Readme.md

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# Logitech VR Ink Driver
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The Driver will allow you to customize VR Ink. You can define force response curves for the tip and primary button as well as the grip activation threshold.
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The Driver will allow you to customize VR Ink. You can **define force response curves** for the tip and primary button as well as the **grip activation threshold**.
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## In Development
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> **Note for Developers:**<br>
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For The first versions of VR Ink, we issue a driver that listens to the physical device and advertises a virtual device. Because of this approach there is a delay of around 10ms on input and pose.
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For early versions of VR Ink, we issue a driver that listens to the physical device and advertises a virtual device. Like a physical device, the virtual device registers as either the Left or Right hand in OpenVR. Because of this approach there is a delay of around 10ms on input and pose.
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>In the future the virtual device will be removed as the features exposed by the virtual device software will be managed directly into the device's firmware. **If your application can use our virtual device now, it will be 100% compatible with the future iterations of VR Ink.**
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In the future the virtual device will disappear and the features exposed by the virtual device software will be managed directly into the device's firmware. **If your application can use our virtual device now, it will be 100% compatible with the future iterations of VR Ink.**
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<br>
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## Installation
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Please check out our [guide on setting up VR Ink](../../Assets) for instructions on installing the Driver. The Driver files can be found on the [releases page](https://github.com/Logitech/vr_ink_sdk/releases).
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### Recommended
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You simply install it from the [Steam store page](https://store.steampowered.com/app/1068300/Logitech_VR_Ink_Driver/).<br> -> Please check out our [guide on setting up VR Ink](../../Assets) for detailed instructions.
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### Manual install (for standalone setups)
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If you need to run a **standalone version os SteamVR**:<br> -> You can use the manual installer: See instructions [here](./installer.md).
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<br>
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## How to Use
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Documentation/Driver/installer.md

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# VR Ink Driver Manual Installer
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**WARNING**:
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> This manual installer/uninstaller is only intended to be used if you cannot use the steamStore or cannot download the installer from it.
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If you are running a standalone version of SteamVR then you must install the driver manually using our installer/uninstaller.
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<br>
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## Supported versions
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Here is the list of supported versions for the manual installer:
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|SteamVR version| Driver version| Note |
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|---|---|---|
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|**1.6.x**|v 2.24|
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|**1.9.x**|v 2.26.2|
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|**1.10.x**|v 2.30| latest
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<br>
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## Features
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The Installer/Uninstaller is able to:
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- install the selected driver version in `SteamVR/drivers/logitech_stylus`*.
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- register the `SteamVR/drivers/logitech_stylus` path into vrpathreg.
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- remove any previous installation of `logitech_stylus` in either the `SteamVR/drivers/` or `Steam/steamapps/common/` folders.
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- remove ANY path that mentions `logitech_stylus`in vrpathreg.
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> note* : this is a safe folder for installing drivers on a standalone SteamVR install.
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<br>
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## Instructions
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- go to the [releases page](https://github.com/Logitech/vr_ink_sdk/releases) and fetch the manual installer/uninstaller zip file.
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- unzip it to a location of your choice.
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- run the `vrink_manual_installer.exe` <br><br>
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![VR Ink Status](./../Images/Driver/vrink_manual_installer_1.png)
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- RECOMMENDED: if you think you've installed a previous version of our driver, it's better to start by **uninstalling** it first, by choosing option `1`
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- then select your option `2,3,4`, depending on the SteamVR version that you have.
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- Follow the instructions on the console.
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- in case you are asked a question, you can either choose `y` or `yes` to agree or simply **hit ENTER (or any key) to proceed**.
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<br>
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## Examples
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Here is an example of an install:
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![VR Ink Status](./../Images/Driver/vrink_manual_installer_2.png)
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Here is the example of an uninstall:
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![VR Ink Status](./../Images/Driver/vrink_manual_installer_3.png)
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<br>
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## Troubleshooting
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If you experience any problem with your VR Ink device, have a look at the [FAQ section](./../FAQ/Readme.md).
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If this does not solve your problem you can contact us at [vrinksupport@logitech.com](mailto:vrinksupport@logitech.com).
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