XShaderCompiler 0.09 Alpha
Pre-release
Pre-release
·
431 commits
to master
since this release
Pre-release for testing purposes. Do not use for production!
News:
- Type conversion for specific semantics (e.g.
uint SV_VertexIDvsint gl_VertexID). - Translation of entry-point return statements with type cast.
- Improvements for HLSL3 input shader version.
- Added Cg and HLSL6 as input shader versions.
- Refactored translation of structure inheritance.
- Refactored pre-processor.
- Lots of bug fixes found with unit tests from hlsl2glslfork project.
- Enhanced translation of Texture object intrinsics.
- Support for shadow samplers.
- Refactored shell commands.
- Fixed matrix storage layout.