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luncenok/README.md

Mateusz Idziejczak

AI Safety Researcher with a strong background in software development, particularly Android applications.

Research Papers

  • Among Them: A game-based framework for assessing persuasion capabilities of LLMs - In this paper, we present an Among Us-inspired game framework for assessing LLM deception skills in a controlled environment. The proposed framework makes it possible to compare LLM models by game statistics, as well as quantify in-game manipulation according to 25 persuasion strategies from social psychology and rhetoric. (PAKDD 2025)

Artificial Intelligence

  • Among Them - A platform for analyzing and comparing the persuasive capabilities of Large Language Models through simulated social deduction gameplay inspired by Among US. This framework enables systematic assessment of LLM persuasive abilities.
  • TaxGPT - AI Tax assistant helping to fill Polish tax forms. Leverages large language models to simplify tax preparation and provide guidance through complex tax regulations.
  • Connect4 CV Detector - Computer Vision project that detects the state of a modified Connect4 game (with dice and bench) from video input. Uses advanced image processing and pattern recognition techniques.
  • Image Inpainting with GANs - Computer Vision project focusing on image restoration using Generative Adversarial Networks. Reconstructs missing portions of images with realistic content.
  • Crack Detection Project - Deep learning project that detects cracks in concrete slabs using convolutional neural networks and visualizes the results using activation maps.
  • Wikipedia Recommender - Project implementing a Wikipedia recommender system using BeautifulSoup4, spaCy for text preprocessing, lemmatization, stop words removal, and FAISS for efficient similarity search with L2 similarity.
  • Data Mining Projects - Repository with various data mining implementations covering preprocessing, feature extraction, feature selection, and association rules discovery techniques.

Android Development

  • Parafia w Zakrzewie - My second published mobile application developed for a local church. Provides information about church events, schedules, and resources for the parish community.
  • Parafia w Wielichowie - My third published mobile application for a local church. Provides information about church events, schedules, and resources for the parish community.
  • Wulkanowy Contributions - Contributions to the Wulkanowy app, which is a mobile client for the Polish electronic school diary system. Added features and improvements to enhance user experience.
  • TEA - Tests, Exams, Assignments - My first publicly released mobile application created for learning purposes. Developed in collaboration with wojbog.
  • Android Interview Project - Project developed as part of a successful job interview process. Demonstrates Android development skills and best practices.
  • AKAI Recruitment App - Simple mobile application created as part of the recruitment process for AKAI (Academic Internet Applications Association).

Learning Projects

  • ZSK Clicker - A fun, experimental clicker game for Android developed as a learning project. Features incremental gameplay mechanics and simple UI.
  • 100 Days of SwiftUI - Personal learning journey through the 100 Days of SwiftUI course. Completed 47 out of 100 days, covering various iOS development concepts and techniques.
  • Compose Apps - Collection of various applications built with Jetpack Compose as part of Google's codelabs courses. Explores modern Android UI development.
  • Advanced Android in Kotlin - Various small Android applications built following Google's codelabs tutorials. These projects help in understanding the more advanced side of Android development.
  • Android Kotlin Fundamentals - Various small Android applications built following Google's codelabs tutorials, including Dice Roller, Color My Views, AboutMe, TrackMySleep and other projects. These projects help in understanding the fundamentals of Android development.

University Projects

  • Java Ants Project - Object-oriented simulator of fighting ants implemented in Java, demonstrating principles of inheritance, polymorphism, and encapsulation.
  • C++ Car Race Project - Simulation of car races with different vehicle types implemented in C++, showcasing object-oriented programming principles and inheritance hierarchies.
  • Combinatorial Optimization - Project implementing iterative DFS and Beam Search algorithms to solve a library books scanning problem, optimizing book selection based on constraints and scoring criteria.
  • INI Parser - Implementation of a parser for INI configuration files in C as part of Computer Architecture course.
  • BMP Parser - Implementation of a parser for BMP image files in C as part of Computer Architecture course.
  • Assembly Project - Project in assembly language as part of Computer Architecture course.
  • Museum Synchronization Problem - Multi-threaded solution to the classical synchronization problem utilizing mutex locks, semaphores, and condition variables to ensure thread safety and prevent deadlocks in concurrent systems.

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  1. android-interview android-interview Public

    Kotlin

  2. 100DaysOfSwiftUI 100DaysOfSwiftUI Public

    https://www.hackingwithswift.com/100/swiftui

    Swift 1 1

  3. szkolny-eu/szkolny-android szkolny-eu/szkolny-android Public

    Nieoficjalna aplikacja do obsługi najpopularniejszych dzienników elektronicznych w Polsce.

    Kotlin 225 48

  4. ukaszogi/Przyjaciel-z-ZSK ukaszogi/Przyjaciel-z-ZSK Public

    Taki bot do discorda

    JavaScript 1