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v2.3.0-beta.1

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@Luracasmus Luracasmus released this 02 Aug 22:41
· 32 commits to main since this release
20fda8d

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Other Changes

  • The Specular Map Roughness option is now boolean instead of a slider. On is equivalent to 1.0 in the previous version

Fixed Issues

  • The shader pack fails to compile when 16-bit floating point shader variables are enabled (reported by dogsill)

Removed Features

  • The Specular Intensity option has been removed