v2.6.0
Download from Modrinth
Download from CurseForge
Improvements
- Fog now acts significantly more similar to vanilla. This should improve compatibility with mods and data packs that modify its appearance and density.
Fixed Issues
- Alpha checks are incorrectly skipped on spider eye-like geometry, causing copper golems to appear almost completely black (reported by elmonetina in the shaderLABS Discord server. Likely solves #5).
- sRGB colors are treated as linear without conversion on some types of unlit geometry, causing incorrect colors.
- Enchantment glint uses the wrong blend function and overwrites material data, causing enchanted items and armor to appear very bright.