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Adds experimental Tinker's Construct compatibility with Treated Amethyst as a material.
Fix a crash with render overhaul mods that mixin to ModelPart and expect nonnull parameters.
Fix crystal damage particles only rendering in first person if the shield is held up.
Fixes an issue where entities would crash the game due to an inherently fragile implementation of attribute handling.
Prevents the Boost keybind from consuming the jump input if the player is unable to boost, and the keybind conflicts with the jump keybind.
Major content update!
All crystals now have three "modifications", each of which provides its own perk and is fully configurable.
New crystal type: Totemic! Now you can put your totems of undying in your wings, and even enhance them using modifications.
New wings controller -- the primitive controller is made with materials found entirely in the overworld, but only fits a third as many crystals.
Fix an issue where the wings controller could not be opened in the creative inventory.
Known bug: attempting to drop the controller and open the GUI at the same time will cause buggy behavior. It's a packet issue that I don't know how to fix.
Fix issue with clientside-only data resetting on server sync packet
Prevent non-elytra boost from increasing fall damage
Significantly better solution to 'kicked for flying'
Fix boost damage not being applied to crystals in certain scenarios
Boost can no longer be used while fully submerged in water.
Boost has been moved to its own keybind, defaulting to Shift + Space, allowing for better control over when it happens.
The strength of boost when elytra flying has been nerfed, and is now configurable.
Undamaged crystals now stack to 64.
Rendering of crystals while on servers should be fixed.