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Releases: MangoButtermilch/Unity-Grass-Instancer

6. Infinite grass rendering approach

20 Mar 19:16

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New rendering approach

What's new

  • overall major performance increase
  • rendering infinite amount of grass by loading and unloading big chunks that contain small chunks
  • grass settings can be controlled via a scriptable object to create many possible foliage assets
  • 3 LOD levels are now supported
  • texture arrays supported
  • implemented fading
  • improved grass appearance
    • fixed shadow coords causing weird artifacts
    • distortion based on view angle
    • fixed diffuse lighting issues
  • much more