Releases: Marksonthegamer/Mate-Engine-Linux-Port
Release list
Public Release X3.2.0_5
This is the fifth release of MateEngineX 3.2.0 Linux Port. This release fixed an issue where big screen (Alarm) mode could not be exited (#57) and a bug in the use of DBus and libX11. Also made pets easier to snap to windows and included Hyprland fixes by @robinxan
Also fixed potential memory and resource leaks.
How to use:
- Download MateEngineX_3.2.0_5.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag install.sh into it
- Press Enter key on your keyboard
- Run mateengine in your terminal
- Enjoy it.
Public Release X3.2.0_4_hotfix
This is the fourth release of MateEngineX 3.2.0 Linux Port. This release fixed multiple display bug ( #49 ) and added experimental window-sitting support for Hyprland (by @robinxan) and KDE Plasma (Wayland)
Also added a script to simplify installation on distros other than Arch
How to use:
- Download MateEngineX_3.2.0_4_hotfix.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag
install.shinto it - Press Enter key on your keyboard
- Run
mateenginein your terminal - Enjoy it.
Public Release X3.2.0_3_hotfix
This is the third release of MateEngineX 3.2.0 Linux Port. This release fixed high CPU usage (by removing XPending and using XSHM), moved pet to the centre of screen in Big Screen Mode and added experimental mod support.
By the way, try dragging your pet to the left or right edge of your screen ;)
MAKE SURE libXcomposite1 IS INSTALLED BEFORE UPDATING!
How to use:
- Download MateEngineX_3.2.0_3_hotfix.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag launch.sh into it
- Press Enter key on your keyboard
- Enjoy it.
Public Release X3.2.0_2
This is the second release of MateEngineX 3.2.0 Linux Port. This release fixed Screensaver, reset button and tray menu not working and ARGB visuals checking dialog not showing up. Also implemented library checking dialog.
Don't forget to install libXcursor1 before updating ;)


How to use:
- Download MateEngineX_3.2.0_2.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag launch.sh into it
- Press Enter key on your keyboard
- Enjoy it.
Public Release X3.2.0_1
This is the first release of MateEngineX 3.2.0 Linux Port. This release contains the following changes:
- Pets now deduce whether to dance based on peaks instead of volume
- Fixed
AvatarWindowHandlerso that window snapping works in more cases. - [NEW] Implemented Unity integration with local Ollama AI
- ... And more!
Note: Steam DLC items are legal in this port. No worries!
How to use:
- Download MateEngineX_3.2.0_1.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag launch.sh into it
- Press Enter key on your keyboard
- Enjoy it.
Public Release 2.2.5_8
This is the ninth release of MateEngine Linux Port. This release fixed empty audio program names, improved launch script (by @LaVoCG) and added locate button in model list. Also used EWMH-based window resizing.
How to use:
- Download MateEngineX_2.2.5_8.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag
launch.shinto it - Press Enter key on your keyboard
- Enjoy it.
Public Release X3.2.0_rc2
This is the experimental release of MateEngineX 3.2.0 Linux Port. This release fixed empty audio program names, improved launch script and added locate button in model list
What confirmed to work:
- Custom dances
- Other stuff that included in Release 2.2.5
What failed to work:
- Window sitting (fixing soon)
Features are not fully tested yet, which means you may encounter bugs - be cautious!
How to use:
- Download MateEngineX_3.2.0_rc2.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag launch.sh into it
- Press Enter key on your keyboard
- Enjoy it.
Public Release 2.2.5_7
This is the eighth release of MateEngine Linux Port. This release fixed lagging when dropping pets.
How to use:
- Download MateEngineX_2.2.5_7.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag launch.sh into it
- Press Enter key on your keyboard
- Enjoy it.
Public Release 2.2.5_6
This is the seventh release of MateEngine Linux Port. This release implemented window detection logic for Hyprland (by @Gonanf ) and Move to Main Monitor in tray menu
Also reimplemented window shapping logic to improve performance.
How to use:
- Download MateEngineX_2.2.5_6.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag launch.sh into it
- Press Enter key on your keyboard
- Enjoy it.
MateEngine 2.2.5_5
This is the sixth release of MateEngine Linux Port. This release reimplemented window snapping logic to improve performance when moving ME window.
Also improved launch script to detect ARGB visuals better (by @ItsMeLeonardo)
How to use:
- Download MateEngineX_2.2.5_5.tar.gz
- Extract it using your favourite decompression utility
- Run a terminal and drag launch.sh into it
- Press Enter key on your keyboard
- Enjoy it.