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* feat: mania update * chore: cargo clippy
Beatmap decoding / conversion to mania used to apply osu's legacy sorting in preparation for difficulty calculation. Unfortunately, this sorting needs to happen *after* mods are applied. Hence, we first need to convert for specific mania mods, and then unconditionally clone the hitobjects so that we have mutable access and can sort them.
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Latest difficulty & performance update
News post: https://osu.ppy.sh/home/news/2025-10-29-performance-points-star-rating-updates
As usual, breaking changes were applied to the structure of attribute types.
osu commit: 28c846b4d9366484792e27f4729cd1afa2cdeb66
osu-tools commit: ab97b64f60901952926b2121ddffb8976d7f8775
TODOs: