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| 1 | +/* |
| 2 | + * Copyright (C) 2025 The MegaMek Team. All Rights Reserved. |
| 3 | + * |
| 4 | + * This file is part of MegaMek. |
| 5 | + * |
| 6 | + * MegaMek is free software: you can redistribute it and/or modify |
| 7 | + * it under the terms of the GNU General Public License (GPL), |
| 8 | + * version 3 or (at your option) any later version, |
| 9 | + * as published by the Free Software Foundation. |
| 10 | + * |
| 11 | + * MegaMek is distributed in the hope that it will be useful, |
| 12 | + * but WITHOUT ANY WARRANTY; without even the implied warranty |
| 13 | + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| 14 | + * See the GNU General Public License for more details. |
| 15 | + * |
| 16 | + * A copy of the GPL should have been included with this project; |
| 17 | + * if not, see <https://www.gnu.org/licenses/>. |
| 18 | + * |
| 19 | + * NOTICE: The MegaMek organization is a non-profit group of volunteers |
| 20 | + * creating free software for the BattleTech community. |
| 21 | + * |
| 22 | + * MechWarrior, BattleMech, `Mech and AeroTech are registered trademarks |
| 23 | + * of The Topps Company, Inc. All Rights Reserved. |
| 24 | + * |
| 25 | + * Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of |
| 26 | + * InMediaRes Productions, LLC. |
| 27 | + * |
| 28 | + * MechWarrior Copyright Microsoft Corporation. MegaMek was created under |
| 29 | + * Microsoft's "Game Content Usage Rules" |
| 30 | + * <https://www.xbox.com/en-US/developers/rules> and it is not endorsed by or |
| 31 | + * affiliated with Microsoft. |
| 32 | + */ |
| 33 | +package megamek.common.units; |
| 34 | + |
| 35 | +import static org.junit.jupiter.api.Assertions.assertEquals; |
| 36 | +import static org.junit.jupiter.api.Assertions.assertFalse; |
| 37 | +import static org.junit.jupiter.api.Assertions.assertNotNull; |
| 38 | +import static org.junit.jupiter.api.Assertions.assertTrue; |
| 39 | + |
| 40 | +import megamek.common.equipment.EquipmentType; |
| 41 | +import megamek.common.exceptions.LocationFullException; |
| 42 | +import megamek.common.options.OptionsConstants; |
| 43 | +import megamek.common.options.PilotOptions; |
| 44 | +import megamek.common.rolls.TargetRoll; |
| 45 | +import org.junit.jupiter.api.BeforeAll; |
| 46 | +import org.junit.jupiter.api.DisplayName; |
| 47 | +import org.junit.jupiter.api.Nested; |
| 48 | +import org.junit.jupiter.api.Test; |
| 49 | + |
| 50 | +/** |
| 51 | + * Tests for MD_DERMAL_CAMO_ARMOR (Dermal Camo Armor) cybernetic implant functionality on Infantry units. |
| 52 | + */ |
| 53 | +class InfantryDermalCamoArmorTest { |
| 54 | + |
| 55 | + @BeforeAll |
| 56 | + static void initializeEquipment() { |
| 57 | + EquipmentType.initializeTypes(); |
| 58 | + } |
| 59 | + |
| 60 | + /** |
| 61 | + * Creates an Infantry unit with the specified movement mode and optional abilities. |
| 62 | + */ |
| 63 | + private Infantry createInfantry(EntityMovementMode movementMode, boolean hasDermalCamo, boolean hasTSM) { |
| 64 | + Infantry infantry = new Infantry(); |
| 65 | + infantry.setId(1); |
| 66 | + infantry.setMovementMode(movementMode); |
| 67 | + infantry.setSquadSize(7); |
| 68 | + infantry.setSquadCount(4); |
| 69 | + infantry.autoSetInternal(); |
| 70 | + |
| 71 | + Crew crew = new Crew(CrewType.INFANTRY_CREW); |
| 72 | + crew.setGunnery(4, crew.getCrewType().getGunnerPos()); |
| 73 | + crew.setPiloting(5, crew.getCrewType().getPilotPos()); |
| 74 | + crew.setName("Test Crew", 0); |
| 75 | + |
| 76 | + PilotOptions options = new PilotOptions(); |
| 77 | + if (hasDermalCamo) { |
| 78 | + options.getOption(OptionsConstants.MD_DERMAL_CAMO_ARMOR).setValue(true); |
| 79 | + } |
| 80 | + if (hasTSM) { |
| 81 | + options.getOption(OptionsConstants.MD_TSM_IMPLANT).setValue(true); |
| 82 | + } |
| 83 | + crew.setOptions(options); |
| 84 | + infantry.setCrew(crew); |
| 85 | + |
| 86 | + return infantry; |
| 87 | + } |
| 88 | + |
| 89 | + /** |
| 90 | + * Adds an armor kit to the infantry unit. |
| 91 | + */ |
| 92 | + private void addArmorKit(Infantry infantry, String armorKitName) throws LocationFullException { |
| 93 | + EquipmentType armorKit = EquipmentType.get(armorKitName); |
| 94 | + if (armorKit != null) { |
| 95 | + infantry.addEquipment(armorKit, Infantry.LOC_INFANTRY); |
| 96 | + } |
| 97 | + } |
| 98 | + |
| 99 | + @Nested |
| 100 | + @DisplayName("Damage Divisor Tests") |
| 101 | + class DamageDivisorTests { |
| 102 | + |
| 103 | + @Test |
| 104 | + @DisplayName("Base infantry without augmentations has divisor 1.0") |
| 105 | + void baseInfantryHasDivisorOne() { |
| 106 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, false, false); |
| 107 | + |
| 108 | + assertEquals(1.0, infantry.calcDamageDivisor(), 0.001); |
| 109 | + } |
| 110 | + |
| 111 | + @Test |
| 112 | + @DisplayName("TSM implant alone reduces divisor to 0.5") |
| 113 | + void tsmImplantReducesDivisor() { |
| 114 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, false, true); |
| 115 | + |
| 116 | + assertEquals(0.5, infantry.calcDamageDivisor(), 0.001); |
| 117 | + } |
| 118 | + |
| 119 | + @Test |
| 120 | + @DisplayName("Dermal Camo alone keeps divisor at 1.0") |
| 121 | + void dermalCamoAloneKeepsDivisorOne() { |
| 122 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 123 | + |
| 124 | + assertEquals(1.0, infantry.calcDamageDivisor(), 0.001); |
| 125 | + } |
| 126 | + |
| 127 | + @Test |
| 128 | + @DisplayName("Dermal Camo with TSM prevents 0.5 penalty, keeps divisor at 1.0") |
| 129 | + void dermalCamoWithTsmPreventsPenalty() { |
| 130 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, true); |
| 131 | + |
| 132 | + assertEquals(1.0, infantry.calcDamageDivisor(), 0.001); |
| 133 | + } |
| 134 | + } |
| 135 | + |
| 136 | + @Nested |
| 137 | + @DisplayName("hasDermalCamoStealth() Tests") |
| 138 | + class HasDermalCamoStealthTests { |
| 139 | + |
| 140 | + @Test |
| 141 | + @DisplayName("Leg infantry with Dermal Camo and no armor has stealth") |
| 142 | + void legInfantryWithDermalCamoHasStealth() { |
| 143 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 144 | + |
| 145 | + assertTrue(infantry.hasDermalCamoStealth()); |
| 146 | + } |
| 147 | + |
| 148 | + @Test |
| 149 | + @DisplayName("Jump infantry with Dermal Camo and no armor has stealth") |
| 150 | + void jumpInfantryWithDermalCamoHasStealth() { |
| 151 | + Infantry infantry = createInfantry(EntityMovementMode.INF_JUMP, true, false); |
| 152 | + |
| 153 | + assertTrue(infantry.hasDermalCamoStealth()); |
| 154 | + } |
| 155 | + |
| 156 | + @Test |
| 157 | + @DisplayName("Motorized infantry with Dermal Camo does NOT have stealth") |
| 158 | + void motorizedInfantryWithDermalCamoNoStealth() { |
| 159 | + Infantry infantry = createInfantry(EntityMovementMode.INF_MOTORIZED, true, false); |
| 160 | + |
| 161 | + assertFalse(infantry.hasDermalCamoStealth()); |
| 162 | + } |
| 163 | + |
| 164 | + @Test |
| 165 | + @DisplayName("Wheeled infantry with Dermal Camo does NOT have stealth") |
| 166 | + void wheeledInfantryWithDermalCamoNoStealth() { |
| 167 | + Infantry infantry = createInfantry(EntityMovementMode.WHEELED, true, false); |
| 168 | + |
| 169 | + assertFalse(infantry.hasDermalCamoStealth()); |
| 170 | + } |
| 171 | + |
| 172 | + @Test |
| 173 | + @DisplayName("Leg infantry with Dermal Camo wearing armor kit does NOT have stealth") |
| 174 | + void legInfantryWithArmorKitNoStealth() throws LocationFullException { |
| 175 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 176 | + addArmorKit(infantry, "Generic Infantry Kit"); |
| 177 | + |
| 178 | + assertFalse(infantry.hasDermalCamoStealth()); |
| 179 | + } |
| 180 | + |
| 181 | + @Test |
| 182 | + @DisplayName("Leg infantry without Dermal Camo does NOT have stealth") |
| 183 | + void legInfantryWithoutDermalCamoNoStealth() { |
| 184 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, false, false); |
| 185 | + |
| 186 | + assertFalse(infantry.hasDermalCamoStealth()); |
| 187 | + } |
| 188 | + } |
| 189 | + |
| 190 | + @Nested |
| 191 | + @DisplayName("Stealth Modifier Tests") |
| 192 | + class StealthModifierTests { |
| 193 | + |
| 194 | + @Test |
| 195 | + @DisplayName("Stationary leg infantry with Dermal Camo gets +3 modifier") |
| 196 | + void stationaryInfantryGetsPlus3() { |
| 197 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 198 | + infantry.delta_distance = 0; |
| 199 | + |
| 200 | + TargetRoll result = infantry.getStealthModifier(0, null); |
| 201 | + |
| 202 | + assertNotNull(result); |
| 203 | + assertEquals(3, result.getValue()); |
| 204 | + } |
| 205 | + |
| 206 | + @Test |
| 207 | + @DisplayName("Leg infantry moved 1 hex with Dermal Camo gets +2 modifier") |
| 208 | + void movedOneHexGetsPlus2() { |
| 209 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 210 | + infantry.delta_distance = 1; |
| 211 | + |
| 212 | + TargetRoll result = infantry.getStealthModifier(0, null); |
| 213 | + |
| 214 | + assertNotNull(result); |
| 215 | + assertEquals(2, result.getValue()); |
| 216 | + } |
| 217 | + |
| 218 | + @Test |
| 219 | + @DisplayName("Leg infantry moved 2 hexes with Dermal Camo gets +1 modifier") |
| 220 | + void movedTwoHexesGetsPlus1() { |
| 221 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 222 | + infantry.delta_distance = 2; |
| 223 | + |
| 224 | + TargetRoll result = infantry.getStealthModifier(0, null); |
| 225 | + |
| 226 | + assertNotNull(result); |
| 227 | + assertEquals(1, result.getValue()); |
| 228 | + } |
| 229 | + |
| 230 | + @Test |
| 231 | + @DisplayName("Leg infantry moved 3+ hexes with Dermal Camo gets no modifier") |
| 232 | + void movedThreeOrMoreHexesNoModifier() { |
| 233 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 234 | + infantry.delta_distance = 3; |
| 235 | + |
| 236 | + TargetRoll result = infantry.getStealthModifier(0, null); |
| 237 | + |
| 238 | + // When moved 3+ hexes, no stealth modifier applies |
| 239 | + assertNotNull(result); |
| 240 | + assertEquals(0, result.getValue()); |
| 241 | + } |
| 242 | + |
| 243 | + @Test |
| 244 | + @DisplayName("Motorized infantry with Dermal Camo gets no stealth modifier") |
| 245 | + void motorizedInfantryNoStealthModifier() { |
| 246 | + Infantry infantry = createInfantry(EntityMovementMode.INF_MOTORIZED, true, false); |
| 247 | + infantry.delta_distance = 0; |
| 248 | + |
| 249 | + TargetRoll result = infantry.getStealthModifier(0, null); |
| 250 | + |
| 251 | + // Motorized infantry should not get Dermal Camo stealth |
| 252 | + assertNotNull(result); |
| 253 | + assertEquals(0, result.getValue()); |
| 254 | + } |
| 255 | + |
| 256 | + @Test |
| 257 | + @DisplayName("Leg infantry with armor kit gets no Dermal Camo stealth modifier") |
| 258 | + void infantryWithArmorKitNoStealthModifier() throws LocationFullException { |
| 259 | + Infantry infantry = createInfantry(EntityMovementMode.INF_LEG, true, false); |
| 260 | + addArmorKit(infantry, "Generic Infantry Kit"); |
| 261 | + infantry.delta_distance = 0; |
| 262 | + |
| 263 | + TargetRoll result = infantry.getStealthModifier(0, null); |
| 264 | + |
| 265 | + // Infantry with armor kit should not get Dermal Camo stealth |
| 266 | + assertNotNull(result); |
| 267 | + assertEquals(0, result.getValue()); |
| 268 | + } |
| 269 | + } |
| 270 | +} |
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