Open
Description
Brief Description *
3. Steps to Reproduce
- Start a new game. Create the map as seen. Import my militia .mul list. Generate the army for Princess via "Create Random Army"
For ease, I have already included a pre-game save file. See "Pregame.sav.gz" - Load in and start deploying. I guess at some point I forgot to turn on ghost targets for my single ECM equipped mech and turned that on (as well as ghost targets for the communications equipment) on my side. You can see my most recent deployment in "Stuck.sav.gz"
Basically all I did was get in and start deploying as normal and the moment it got to Princess turn, she was stuck. The only fix I had was to kick her from game, /skip her turn, and then replace her back into the bot.
Attach Files
Pregame.sav.gz
The Pregame setup
Stuck.sav.gz
The current turn where she is stuck
megamek.log
megamek log
Militia List.zip
My custom militia list .mul I imported from .04. Not included is the camo I made
The Camo I made, if that is relevant(?)
CUSTOM UNITS
Custom Units.zip
so you can load the save game
Severity *
High (Major Disruption): A major feature is broken or incorrect, but a workaround exists.
MegaMek Suite Version *
0.50.05
Operating System *
Windows 11
Java Version *
Java Version: 18
Final Verification
- I confirm this is a single, unique issue that hasn't been reported before
- I have included all necessary information and files to help reproduce this issue
- I have asked on MegaMek Discord about this issue
- I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ