@@ -1283,6 +1283,16 @@ public CampaignOptions() {
12831283 setScenarioModBV (50 );
12841284 autoGenerateOpForCallsigns = true ;
12851285 minimumCallsignSkillLevel = SkillLevel .VETERAN ;
1286+ useFactionStandingNegotiation = true ;
1287+ useFactionStandingResupply = true ;
1288+ useFactionStandingCommandCircuit = true ;
1289+ useFactionStandingOutlawed = true ;
1290+ useFactionStandingBatchallRestrictions = true ;
1291+ useFactionStandingRecruitment = true ;
1292+ useFactionStandingBarracksCosts = true ;
1293+ useFactionStandingUnitMarket = true ;
1294+ useFactionStandingContractPay = true ;
1295+ useFactionStandingSupportPoints = true ;
12861296 // endregion Against the Bot Tab
12871297 }
12881298 // endregion Constructors
@@ -6911,82 +6921,277 @@ public void setAutoResolveExperimentalPacarGuiEnabled(boolean autoResolveExperim
69116921 this .autoResolveExperimentalPacarGuiEnabled = autoResolveExperimentalPacarGuiEnabled ;
69126922 }
69136923
6924+ /**
6925+ * Determines if faction standing negotiation is enabled.
6926+ *
6927+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingNegotiationSafe()} as
6928+ * that also verifies that Faction Standing is enabled.</p>
6929+ *
6930+ * @return {@code true} if faction standing negotiation is enabled, {@code false} otherwise.
6931+ */
69146932 public boolean isUseFactionStandingNegotiation () {
69156933 return useFactionStandingNegotiation ;
69166934 }
69176935
6936+ /**
6937+ * Checks whether tracking faction standing is enabled and if the use of faction standing negotiation is active.
6938+ *
6939+ * @return {@code true} if both faction standing tracking and faction standing negotiation usage are enabled;
6940+ * {@code false} otherwise.
6941+ */
6942+ public boolean isUseFactionStandingNegotiationSafe () {
6943+ return trackFactionStanding && useFactionStandingNegotiation ;
6944+ }
6945+
6946+ /**
6947+ * Sets whether the system should use faction standing negotiation.
6948+ *
6949+ * @param useFactionStandingNegotiation a boolean indicating if faction standing negotiation should be enabled
6950+ * (true) or disabled (false)
6951+ */
69186952 public void setUseFactionStandingNegotiation (boolean useFactionStandingNegotiation ) {
69196953 this .useFactionStandingNegotiation = useFactionStandingNegotiation ;
69206954 }
69216955
6956+ /**
6957+ * Determines if faction standing resupply modifiers is enabled.
6958+ *
6959+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingResupplySafe()} as
6960+ * that also verifies that Faction Standing is enabled.</p>
6961+ *
6962+ * @return {@code true} if faction standing resupply modifiers is enabled, {@code false} otherwise.
6963+ */
69226964 public boolean isUseFactionStandingResupply () {
69236965 return useFactionStandingResupply ;
69246966 }
69256967
6968+ /**
6969+ * Checks whether tracking faction standing is enabled and if the use of faction standing resupply modifiers is
6970+ * active.
6971+ *
6972+ * @return {@code true} if both faction standing tracking and faction standing resupply modifier usage are enabled;
6973+ * {@code false} otherwise.
6974+ */
6975+ public boolean isUseFactionStandingResupplySafe () {
6976+ return trackFactionStanding && useFactionStandingResupply ;
6977+ }
6978+
69266979 public void setUseFactionStandingResupply (boolean useFactionStandingResupply ) {
69276980 this .useFactionStandingResupply = useFactionStandingResupply ;
69286981 }
69296982
6983+ /**
6984+ * Determines if faction standing command circuit access is enabled.
6985+ *
6986+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingCommandCircuitSafe()} as
6987+ * that also verifies that Faction Standing is enabled.</p>
6988+ *
6989+ * @return {@code true} if faction standing command circuit access is enabled, {@code false} otherwise.
6990+ */
69306991 public boolean isUseFactionStandingCommandCircuit () {
69316992 return useFactionStandingCommandCircuit ;
69326993 }
69336994
6995+ /**
6996+ * Checks whether tracking faction standing is enabled and if the use of faction standing command circuits are
6997+ * active.
6998+ *
6999+ * @return {@code true} if both faction standing tracking and faction standing command circuit
7000+ * usage are enabled; {@code false} otherwise.
7001+ */
7002+ public boolean isUseFactionStandingCommandCircuitSafe () {
7003+ return trackFactionStanding && useFactionStandingCommandCircuit ;
7004+ }
7005+
69347006 public void setUseFactionStandingCommandCircuit (boolean useFactionStandingCommandCircuit ) {
69357007 this .useFactionStandingCommandCircuit = useFactionStandingCommandCircuit ;
69367008 }
69377009
7010+ /**
7011+ * Determines if faction standing outlawing is enabled.
7012+ *
7013+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingOutlawedSafe()} as
7014+ * that also verifies that Faction Standing is enabled.</p>
7015+ *
7016+ * @return {@code true} if faction standing outlawing is enabled, {@code false} otherwise.
7017+ */
69387018 public boolean isUseFactionStandingOutlawed () {
69397019 return useFactionStandingOutlawed ;
69407020 }
69417021
7022+ /**
7023+ * Checks whether tracking faction standing is enabled and if the use of faction standing outlawing is
7024+ * active.
7025+ *
7026+ * @return {@code true} if both faction standing tracking and faction standing outlaw
7027+ * usage are enabled; {@code false} otherwise.
7028+ */
7029+ public boolean isUseFactionStandingOutlawedSafe () {
7030+ return trackFactionStanding && useFactionStandingOutlawed ;
7031+ }
7032+
69427033 public void setUseFactionStandingOutlawed (boolean useFactionStandingOutlawed ) {
69437034 this .useFactionStandingOutlawed = useFactionStandingOutlawed ;
69447035 }
69457036
7037+ /**
7038+ * Determines if faction standing batchall restriction is enabled.
7039+ *
7040+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingBatchallRestrictionsSafe()} as
7041+ * that also verifies that Faction Standing is enabled.</p>
7042+ *
7043+ * @return {@code true} if faction standing batchall restriction is enabled, {@code false} otherwise.
7044+ */
69467045 public boolean isUseFactionStandingBatchallRestrictions () {
69477046 return useFactionStandingBatchallRestrictions ;
69487047 }
69497048
7049+ /**
7050+ * Checks whether tracking faction standing is enabled and if the use of faction standing batchall restrictions are
7051+ * active.
7052+ *
7053+ * @return {@code true} if both faction standing tracking and faction standing batchall restrictions
7054+ * usage are enabled; {@code false} otherwise.
7055+ */
7056+ public boolean isUseFactionStandingBatchallRestrictionsSafe () {
7057+ return trackFactionStanding && useFactionStandingBatchallRestrictions ;
7058+ }
7059+
69507060 public void setUseFactionStandingBatchallRestrictions (boolean useFactionStandingBatchallRestrictions ) {
69517061 this .useFactionStandingBatchallRestrictions = useFactionStandingBatchallRestrictions ;
69527062 }
69537063
7064+ /**
7065+ * Determines if faction standing recruitment modifiers is enabled.
7066+ *
7067+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingRecruitmentSafe()} as
7068+ * that also verifies that Faction Standing is enabled.</p>
7069+ *
7070+ * @return {@code true} if faction standing recruitment modifiers is enabled, {@code false} otherwise.
7071+ */
69547072 public boolean isUseFactionStandingRecruitment () {
69557073 return useFactionStandingRecruitment ;
69567074 }
69577075
7076+ /**
7077+ * Checks whether tracking faction standing is enabled and if the use of faction standing recruitment modifiers is
7078+ * active.
7079+ *
7080+ * @return {@code true} if both faction standing tracking and faction standing recruitment modifier
7081+ * usage are enabled; {@code false} otherwise.
7082+ */
7083+ public boolean isUseFactionStandingRecruitmentSafe () {
7084+ return trackFactionStanding && useFactionStandingRecruitment ;
7085+ }
7086+
69587087 public void setUseFactionStandingRecruitment (boolean useFactionStandingRecruitment ) {
69597088 this .useFactionStandingRecruitment = useFactionStandingRecruitment ;
69607089 }
69617090
7091+ /**
7092+ * Determines if faction standing barrack costs is enabled.
7093+ *
7094+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingBarracksCostsSafe()} as
7095+ * that also verifies that Faction Standing is enabled.</p>
7096+ *
7097+ * @return {@code true} if faction standing barrack costs is enabled, {@code false} otherwise.
7098+ */
69627099 public boolean isUseFactionStandingBarracksCosts () {
69637100 return useFactionStandingBarracksCosts ;
69647101 }
69657102
7103+ /**
7104+ * Checks whether tracking faction standing is enabled and if the use of faction standing barrack cost modifiers is
7105+ * active.
7106+ *
7107+ * @return {@code true} if both faction standing tracking and faction standing barrack cost modifier
7108+ * usage are enabled; {@code false} otherwise.
7109+ */
7110+ public boolean isUseFactionStandingBarracksCostsSafe () {
7111+ return trackFactionStanding && useFactionStandingBarracksCosts ;
7112+ }
7113+
69667114 public void setUseFactionStandingBarracksCosts (boolean useFactionStandingBarracksCosts ) {
69677115 this .useFactionStandingBarracksCosts = useFactionStandingBarracksCosts ;
69687116 }
69697117
7118+ /**
7119+ * Determines if faction standing unit market modifiers is enabled.
7120+ *
7121+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingUnitMarketSafe()} as
7122+ * that also verifies that Faction Standing is enabled.</p>
7123+ *
7124+ * @return {@code true} if faction standing unit market modifiers is enabled, {@code false} otherwise.
7125+ */
69707126 public boolean isUseFactionStandingUnitMarket () {
69717127 return useFactionStandingUnitMarket ;
69727128 }
69737129
7130+ /**
7131+ * Checks whether tracking faction standing is enabled and if the use of faction standing unit market modifiers is
7132+ * active.
7133+ *
7134+ * @return {@code true} if both faction standing tracking and faction standing unit market modifier
7135+ * usage are enabled; {@code false} otherwise.
7136+ */
7137+ public boolean isUseFactionStandingUnitMarketSafe () {
7138+ return trackFactionStanding && useFactionStandingUnitMarket ;
7139+ }
7140+
69747141 public void setUseFactionStandingUnitMarket (boolean useFactionStandingUnitMarket ) {
69757142 this .useFactionStandingUnitMarket = useFactionStandingUnitMarket ;
69767143 }
69777144
7145+ /**
7146+ * Determines if faction standing contract pay is enabled.
7147+ *
7148+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingContractPaySafe()} as
7149+ * that also verifies that Faction Standing is enabled.</p>
7150+ *
7151+ * @return {@code true} if faction standing contract pay is enabled, {@code false} otherwise.
7152+ */
69787153 public boolean isUseFactionStandingContractPay () {
69797154 return useFactionStandingContractPay ;
69807155 }
69817156
7157+ /**
7158+ * Checks whether tracking faction standing is enabled and if the use of faction standing contract payment modifiers
7159+ * is active.
7160+ *
7161+ * @return {@code true} if both faction standing tracking and faction standing contract pay modifier
7162+ * usage are enabled; {@code false} otherwise.
7163+ */
7164+ public boolean isUseFactionStandingContractPaySafe () {
7165+ return trackFactionStanding && useFactionStandingContractPay ;
7166+ }
7167+
69827168 public void setUseFactionStandingContractPay (boolean useFactionStandingContractPay ) {
69837169 this .useFactionStandingContractPay = useFactionStandingContractPay ;
69847170 }
69857171
7172+ /**
7173+ * Determines if faction standing support points is enabled.
7174+ *
7175+ * <p><b>Usage:</b> for most use cases you will want to use {@link #isUseFactionStandingSupportPointsSafe()} as
7176+ * that also verifies that Faction Standing is enabled.</p>
7177+ *
7178+ * @return {@code true} if faction standing support points is enabled, {@code false} otherwise.
7179+ */
69867180 public boolean isUseFactionStandingSupportPoints () {
69877181 return useFactionStandingSupportPoints ;
69887182 }
69897183
7184+ /**
7185+ * Checks whether tracking faction standing is enabled and if the use of faction standing support point modifiers
7186+ * is active.
7187+ *
7188+ * @return {@code true} if both faction standing tracking and faction standing resupply modifier
7189+ * usage are enabled; {@code false} otherwise.
7190+ */
7191+ public boolean isUseFactionStandingSupportPointsSafe () {
7192+ return trackFactionStanding && useFactionStandingSupportPoints ;
7193+ }
7194+
69907195 public void setUseFactionStandingSupportPoints (boolean useFactionStandingSupportPoints ) {
69917196 this .useFactionStandingSupportPoints = useFactionStandingSupportPoints ;
69927197 }
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