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Pull requests: MegaMek/mekhq
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Fix #6546: Fixed Display of Misc Award Images; Upgraded Award Image Scaling
Awards
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6583
opened Apr 7, 2025 by
IllianiCBT
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Fix #6545: Prevented Self-Crewed Unit Crew from Going on Maternity Leave Mid-Refit, Mid-Repair, or Mid-Mothballing
Bug
Parts/Repair/Refit
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6582
opened Apr 7, 2025 by
IllianiCBT
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Ensured StratCon Campaigns Always Generate At Least One Track
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
#6581
opened Apr 7, 2025 by
IllianiCBT
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Fixed Infinite Loop in Issues described as medium severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
getAvailableForceIDs
Bug
Severity: Medium
#6580
opened Apr 7, 2025 by
IllianiCBT
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Updated Edge Handling and GUI Support
Bug
GUI
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6579
opened Apr 7, 2025 by
IllianiCBT
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Added Skill Check Dialog Using New Centralized Skill Check Utility
Bug
GUI
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
UX
User experience
#6578
opened Apr 7, 2025 by
IllianiCBT
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Updated Aging Effects to Include Clan Reputation Modifiers & Glass Jaw Gain
Bug
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
Refactoring
Severity: Low
Issues described as low severity as per the new issue form
#6575
opened Apr 7, 2025 by
IllianiCBT
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Added ATOW Toughness Rule And Updated Fatigue And Injury Logic
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
SPA
Any issue relating to SPA's. Includes Bugs and RFE
#6574
opened Apr 6, 2025 by
IllianiCBT
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Refactored Edge Handling to Use Adjusted Edge Values
Bug
GUI
Refactoring
Severity: Low
Issues described as low severity as per the new issue form
#6573
opened Apr 6, 2025 by
IllianiCBT
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Added Randomize Traits Option For Character Creation
Campaign Options
Relates to, or includes, campaign option changes
Personnel
Personnel-related Issues
#6572
opened Apr 6, 2025 by
IllianiCBT
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Added Option To Reset Temporary Prisoner Capacity
Campaign Options
Relates to, or includes, campaign option changes
UX
User experience
#6570
opened Apr 6, 2025 by
IllianiCBT
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Added Campaign Option To Reset Criminal Record
Campaign Options
Relates to, or includes, campaign option changes
Unit Rating
UX
User experience
#6569
opened Apr 6, 2025 by
IllianiCBT
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Fixed Facility Capacities Display Logic In Command Center Tab
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6568
opened Apr 6, 2025 by
IllianiCBT
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Added Discretionary Spending System Based on Wealth Trait
Personnel
Personnel-related Issues
#6565
opened Apr 6, 2025 by
IllianiCBT
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Refactored Phenotype Enum; Added ATOW Attributes to Character Generation; Added 'Extra Attribute Randomization' Campaign Option
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
Personnel
Personnel-related Issues
Tests
Issues or Pull Requests related to the project tests
#6564
opened Apr 6, 2025 by
IllianiCBT
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Fix faction canonicity
Data
Hammertime
Planets
Planetary System-related Issues
#6328
opened Mar 21, 2025 by
AaronGullickson
•
Draft
R2: Refit Refit
Draft
Work in Progress
#5178
opened Nov 6, 2024 by
WeaverThree
•
Draft
1 of 11 tasks
Story Arc Editor
Draft
Work in Progress
GUI
Story Arcs - RFE
This is specific for RFE's related to Story Arc functionality.
#4020
opened Apr 22, 2024 by
AaronGullickson
•
Draft
ProTip!
What’s not been updated in a month: updated:<2025-03-07.