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Merge branch 'refs/heads/master' into partsAcquisitionLineWrap
# Conflicts: # MekHQ/src/mekhq/campaign/Campaign.java
2 parents 03d99bc + a780952 commit 3efac0b

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162 files changed

+5274
-2077
lines changed

MekHQ/data/scenariomodifiers/AlliedASFAce01.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
2525
<forceName>Allied ASF Ace</forceName>
2626
<generationMethod>5</generationMethod>
27-
<fixedMul>AlliedASFAceHvy.mul</fixedMul>
27+
<fixedMul>AlliedASFAceHvy.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedAirSupport.xml

+1-1
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@@ -9,7 +9,7 @@
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<arrivalTurn>-3</arrivalTurn>
1010
<canReinforceLinked>false</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deployOffboard>false</deployOffboard>
1515
<deploymentZones/>

MekHQ/data/scenariomodifiers/AlliedAirSupportBombers.xml

+1-1
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@@ -9,7 +9,7 @@
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<arrivalTurn>-3</arrivalTurn>
1010
<canReinforceLinked>false</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deployOffboard>false</deployOffboard>
1515
<deploymentZones/>

MekHQ/data/scenariomodifiers/AlliedCavLance.xml

+1-1
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@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
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<forceName>Allied Cavalry Lance</forceName>
2626
<generationMethod>5</generationMethod>
27-
<fixedMul>AlliedCavLance.mul</fixedMul>
27+
<fixedMul>AlliedCavLance.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedGroundSupport.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,7 @@
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<arrivalTurn>-3</arrivalTurn>
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<canReinforceLinked>true</canReinforceLinked>
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<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
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<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/AlliedHorseCav.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
2525
<forceName>Allied Light Brigade Horse Cavalry</forceName>
2626
<generationMethod>5</generationMethod>
27-
<fixedMul>MercThe600.mul</fixedMul>
27+
<fixedMul>MercThe600.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedMechAceCRD.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
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<forceName>Allied Mech Ace</forceName>
2626
<generationMethod>5</generationMethod>
27-
<fixedMul>AlliedCRDAce.mul</fixedMul>
27+
<fixedMul>AlliedCRDAce.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedMechAceGLT.xml

+1-1
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@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
2525
<forceName>Allied Mech Ace</forceName>
2626
<generationMethod>5</generationMethod>
27-
<fixedMul>AlliedGLTAce.mul</fixedMul>
27+
<fixedMul>AlliedGLTAce.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedMechAceGOL.xml

+1-1
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@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
2525
<forceName>Allied Mech Ace</forceName>
2626
<generationMethod>5</generationMethod>
27-
<fixedMul>AlliedGOLAce.mul</fixedMul>
27+
<fixedMul>AlliedGOLAce.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedMechAceOTT.xml

+1-1
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@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
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<forceName>Allied Mech Ace</forceName>
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<generationMethod>5</generationMethod>
27-
<fixedMul>AlliedOTTAce.mul</fixedMul>
27+
<fixedMul>AlliedOTTAce.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedMechAceTBT.xml

+1-1
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@@ -24,7 +24,7 @@
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<fixedUnitCount>4</fixedUnitCount>
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<forceName>Allied Mech Ace</forceName>
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<generationMethod>5</generationMethod>
27-
<fixedMul>AlliedTBTAce.mul</fixedMul>
27+
<fixedMul>AlliedTBTAce.mul</fixedMul>
2828
<generationOrder>1</generationOrder>
2929
<maxWeightClass>4</maxWeightClass>
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<retreatThreshold>0</retreatThreshold>

MekHQ/data/scenariomodifiers/AlliedMechReinforcements.xml

+1-1
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@@ -13,7 +13,7 @@
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<arrivalTurn>-3</arrivalTurn>
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<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
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<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/AlliedReinforcements.xml

+1-1
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@@ -13,7 +13,7 @@
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<arrivalTurn>-3</arrivalTurn>
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<canReinforceLinked>true</canReinforceLinked>
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<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/AlliedTankReinforcements.xml

+1-1
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@@ -13,7 +13,7 @@
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<arrivalTurn>-3</arrivalTurn>
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<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/AlliedTurrets.xml

+1-1
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@@ -13,7 +13,7 @@
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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>10</deploymentZone>

MekHQ/data/scenariomodifiers/ArmednArmored.xml

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@@ -4,5 +4,5 @@
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<eventTiming>PreForceGeneration</eventTiming>
55
<eventRecipient>Opposing</eventRecipient>
66
<qualityAdjustment>1</qualityAdjustment>
7-
<bvBudgetAdditiveMultiplier>-1</bvBudgetAdditiveMultiplier>
7+
<bvBudgetAdditiveMultiplier>-1</bvBudgetAdditiveMultiplier>
88
</AtBScenarioModifier>

MekHQ/data/scenariomodifiers/BadIntelAir.xml

+1-1
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@@ -9,7 +9,7 @@
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<arrivalTurn>0</arrivalTurn>
1010
<canReinforceLinked>true</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deploymentZones>
1515
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/BadIntelGround.xml

+1-1
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@@ -13,7 +13,7 @@
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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
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<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyAceMechARC2R.xml

+2-2
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@@ -22,9 +22,9 @@
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<forceAlignment>2</forceAlignment>
2323
<forceName>Enemy Mech Ace</forceName>
2424
<generationMethod>5</generationMethod>
25-
<fixedMul>aceARC2R.mul</fixedMul>
25+
<fixedMul>aceARC2R.mul</fixedMul>
2626
<generationOrder>1</generationOrder>
27-
<maxWeightClass>4</maxWeightClass>
27+
<maxWeightClass>4</maxWeightClass>
2828
<retreatThreshold>75</retreatThreshold>
2929
<startingAltitude>0</startingAltitude>
3030
<objectiveLinkedForces>

MekHQ/data/scenariomodifiers/EnemyAirPatrol.xml

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@@ -9,7 +9,7 @@
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<arrivalTurn>2</arrivalTurn>
1010
<canReinforceLinked>true</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deploymentZones>
1515
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyAirSupport.xml

+1-1
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@@ -9,7 +9,7 @@
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<arrivalTurn>-3</arrivalTurn>
1010
<canReinforceLinked>true</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deploymentZones>
1515
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyAirSupportBombers.xml

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@@ -9,7 +9,7 @@
99
<arrivalTurn>-3</arrivalTurn>
1010
<canReinforceLinked>true</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deploymentZones>
1515
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyDropship.xml

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@@ -9,7 +9,7 @@
99
<arrivalTurn>0</arrivalTurn>
1010
<canReinforceLinked>false</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deployOffboard>false</deployOffboard>
1515
<deploymentZones/>

MekHQ/data/scenariomodifiers/EnemyFieldArtyOffboard.xml

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<forceAlignment>2</forceAlignment>
2323
<forceName>Enemy Offboard Field Arty</forceName>
2424
<generationMethod>5</generationMethod>
25-
<fixedMul>EnemyOffFieldArty.mul</fixedMul>
25+
<fixedMul>EnemyOffFieldArty.mul</fixedMul>
2626
<generationOrder>1</generationOrder>
27-
<maxWeightClass>4</maxWeightClass>
27+
<maxWeightClass>4</maxWeightClass>
2828
<retreatThreshold>75</retreatThreshold>
2929
<startingAltitude>0</startingAltitude>
3030
<objectiveLinkedForces>

MekHQ/data/scenariomodifiers/EnemyHotDrop.xml

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<arrivalTurn>-3</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>10</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyMechReinforcements.xml

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<arrivalTurn>-3</arrivalTurn>
1414
<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyReinforcements.xml

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<arrivalTurn>-3</arrivalTurn>
1414
<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyTankReinforcements.xml

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1313
<arrivalTurn>-3</arrivalTurn>
1414
<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/EnemyTurrets.xml

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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>10</deploymentZone>

MekHQ/data/scenariomodifiers/GroundedEnemyDropship.xml

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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deployOffboard>false</deployOffboard>
1919
<deploymentZones/>

MekHQ/data/scenariomodifiers/HouseOfficerAir.xml

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@@ -1,5 +1,5 @@
11
<AtBScenarioModifier>
2-
<additionalBriefingText>Your force will be deployed under the command of a house officer. Keep them alive. Additionally, allied command will dicatate retreat conditions.</additionalBriefingText>
2+
<additionalBriefingText>Your force will be deployed under the command of a house officer. Keep them alive. Additionally, allied command will dictate retreat conditions.</additionalBriefingText>
33
<benefitsPlayer>true</benefitsPlayer>
44
<eventTiming>PreForceGeneration</eventTiming>
55
<forceDefinition>

MekHQ/data/scenariomodifiers/HouseOfficerGround.xml

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@@ -13,7 +13,7 @@
1313
<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deployOffboard>false</deployOffboard>
1919
<deploymentZones/>

MekHQ/data/scenariomodifiers/IntegratedAlliesAir.xml

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@@ -9,7 +9,7 @@
99
<arrivalTurn>0</arrivalTurn>
1010
<canReinforceLinked>false</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>true</contributesToUnitCount>
1414
<deployOffboard>false</deployOffboard>
1515
<deploymentZones/>

MekHQ/data/scenariomodifiers/IntegratedAlliesGround.xml

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@@ -13,7 +13,7 @@
1313
<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>true</contributesToUnitCount>
1818
<deployOffboard>false</deployOffboard>
1919
<deploymentZones/>

MekHQ/data/scenariomodifiers/LiaisonAir.xml

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@@ -9,7 +9,7 @@
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<arrivalTurn>0</arrivalTurn>
1010
<canReinforceLinked>false</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>true</contributesToUnitCount>
1414
<deployOffboard>false</deployOffboard>
1515
<deploymentZones/>

MekHQ/data/scenariomodifiers/LiaisonGround.xml

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@@ -13,7 +13,7 @@
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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>true</contributesToUnitCount>
1818
<deployOffboard>false</deployOffboard>
1919
<deploymentZones/>

MekHQ/data/scenariomodifiers/LocalGarrisonBoats.xml

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@@ -13,7 +13,7 @@
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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>0</deploymentZone>

MekHQ/data/scenariomodifiers/LocalGarrisonInfantry.xml

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@@ -13,7 +13,7 @@
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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>10</deploymentZone>

MekHQ/data/scenariomodifiers/LocalGarrisonTurrets.xml

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@@ -13,7 +13,7 @@
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<arrivalTurn>0</arrivalTurn>
1414
<canReinforceLinked>false</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>10</deploymentZone>

MekHQ/data/scenariomodifiers/OverwhelmingEnemyAirReinforcements.xml

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@@ -13,7 +13,7 @@
1313
<arrivalTurn>-3</arrivalTurn>
1414
<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/OverwhelmingEnemyGroundReinforcements.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,7 @@
1313
<arrivalTurn>-3</arrivalTurn>
1414
<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/PiratesIncomingAir.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,7 @@
99
<arrivalTurn>-3</arrivalTurn>
1010
<canReinforceLinked>true</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deploymentZones>
1515
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/PiratesIncomingGround.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,7 @@
1313
<arrivalTurn>-3</arrivalTurn>
1414
<canReinforceLinked>true</canReinforceLinked>
1515
<contributesToBV>false</contributesToBV>
16-
<contributesToMapSize>false</contributesToMapSize>
16+
<contributesToMapSize>true</contributesToMapSize>
1717
<contributesToUnitCount>false</contributesToUnitCount>
1818
<deploymentZones>
1919
<deploymentZone>1</deploymentZone>

MekHQ/data/scenariomodifiers/PiratesPresentAir.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,7 @@
99
<arrivalTurn>0</arrivalTurn>
1010
<canReinforceLinked>true</canReinforceLinked>
1111
<contributesToBV>false</contributesToBV>
12-
<contributesToMapSize>false</contributesToMapSize>
12+
<contributesToMapSize>true</contributesToMapSize>
1313
<contributesToUnitCount>false</contributesToUnitCount>
1414
<deploymentZones>
1515
<deploymentZone>1</deploymentZone>

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