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+ <AtBScenarioModifier >
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+ <additionalBriefingText >Additional allied ground forces are approaching the area.</additionalBriefingText >
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+ <benefitsPlayer >true</benefitsPlayer >
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+ <eventTiming >PostForceGeneration</eventTiming >
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+ <forceDefinition >
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+ <actualDeploymentZone >-1</actualDeploymentZone >
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+ <allowAeroBombs >true</allowAeroBombs >
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+ <allowedUnitType >-2</allowedUnitType >
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+ <arrivalTurn >-3</arrivalTurn >
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+ <canReinforceLinked >true</canReinforceLinked >
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+ <contributesToBV >false</contributesToBV >
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+ <contributesToMapSize >false</contributesToMapSize >
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+ <contributesToUnitCount >false</contributesToUnitCount >
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+ <deploymentZones >
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+ <deploymentZone >1</deploymentZone >
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+ <deploymentZone >2</deploymentZone >
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+ <deploymentZone >3</deploymentZone >
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+ <deploymentZone >4</deploymentZone >
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+ <deploymentZone >5</deploymentZone >
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+ <deploymentZone >6</deploymentZone >
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+ <deploymentZone >7</deploymentZone >
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+ <deploymentZone >8</deploymentZone >
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+ <deploymentZone >9</deploymentZone >
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+ </deploymentZones >
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+ <destinationZone >4</destinationZone >
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+ <fixedUnitCount >-1</fixedUnitCount >
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+ <forceAlignment >1</forceAlignment >
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+ <forceMultiplier >1.0</forceMultiplier >
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+ <forceName >Allied Ground Reinforcements</forceName >
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+ <generationMethod >3</generationMethod >
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+ <generationOrder >3</generationOrder >
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+ <maxWeightClass >4</maxWeightClass >
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+ <retreatThreshold >50</retreatThreshold >
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+ <objectiveLinkedForces />
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+ <syncDeploymentType >None</syncDeploymentType >
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+ <syncedForceName />
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+ </forceDefinition >
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+ </AtBScenarioModifier >
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