4545import mekhq .campaign .force .CombatTeam ;
4646import mekhq .campaign .force .Force ;
4747import mekhq .campaign .mission .*;
48- import mekhq .campaign .mission .ScenarioForceTemplate .ForceAlignment ;
4948import mekhq .campaign .mission .ScenarioForceTemplate .ForceGenerationMethod ;
5049import mekhq .campaign .mission .ScenarioMapParameters .MapLocation ;
5150import mekhq .campaign .mission .atb .AtBScenarioModifier ;
@@ -1657,18 +1656,12 @@ private static ScenarioTemplate getInterceptionScenarioTemplate(Force force, Cam
16571656 * <li>-- If command rights indicate that a liaison is required, the modifier is adjusted.</li>
16581657 * </ol>
16591658 *
1660- * @param campaign the {@link Campaign} instance representing the current operational campaign.
1661- * @param scenario the {@link StratconScenario} for which reinforcement details are being determined.
16621659 * @param commandLiaison the {@link Person} acting as the command liaison, or {@code null} if no liaison exists.
1663- * @param campaignState the {@link StratconCampaignState} representing the state of the overarching campaign.
16641660 * @param contract the {@link AtBContract} defining the terms of the contract for this scenario.
16651661 * @return a {@link TargetRoll} object representing the calculated reinforcement target number,
16661662 * with appropriate modifiers applied.
16671663 */
1668- public static TargetRoll calculateReinforcementTargetNumber (Campaign campaign ,
1669- StratconScenario scenario ,
1670- @ Nullable Person commandLiaison ,
1671- StratconCampaignState campaignState ,
1664+ public static TargetRoll calculateReinforcementTargetNumber (@ Nullable Person commandLiaison ,
16721665 AtBContract contract ) {
16731666 // Create Target Roll
16741667 TargetRoll reinforcementTargetNumber = new TargetRoll ();
@@ -1694,21 +1687,8 @@ public static TargetRoll calculateReinforcementTargetNumber(Campaign campaign,
16941687 "Administration (Unskilled)" );
16951688 }
16961689
1697- // Facilities Modifier
1698- StratconTrackState track = scenario .getTrackForScenario (campaign , campaignState );
1699-
1700- int facilityModifier = 0 ;
1701- if (track != null ) {
1702- for (StratconFacility facility : track .getFacilities ().values ()) {
1703- if (facility .getOwner ().equals (ForceAlignment .Player ) || facility .getOwner ().equals (Allied )) {
1704- facilityModifier --;
1705- } else {
1706- facilityModifier ++;
1707- }
1708- }
1709- }
1710-
1711- reinforcementTargetNumber .addModifier (facilityModifier , "Facilities" );
1690+ // Enemy Morale Modifier
1691+ reinforcementTargetNumber .addModifier (contract .getMoraleLevel ().ordinal (), "Enemy Morale" );
17121692
17131693 // Skill Modifier
17141694 int skillModifier = contract .getEnemySkill ().getAdjustedValue () - SkillLevel .REGULAR .getAdjustedValue ();
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