|
208 | 208 | <lookupName>gunnery_ballistic</lookupName>
|
209 | 209 | <xpCost>100</xpCost>
|
210 | 210 | <weight>1</weight>
|
211 |
| - <invalidAbilities>weapon_specialist</invalidAbilities> |
212 |
| - <invalidAbilities>specialist</invalidAbilities> |
| 211 | + <invalidAbilities>weapon_specialist::specialist</invalidAbilities> |
213 | 212 | <skillPrereq>
|
214 | 213 | <skill>Gunnery/Mek::Green</skill>
|
215 | 214 | <skill>Gunnery/ProtoMek::Green</skill>
|
|
224 | 223 | <lookupName>gunnery_missile</lookupName>
|
225 | 224 | <xpCost>100</xpCost>
|
226 | 225 | <weight>1</weight>
|
227 |
| - <invalidAbilities>weapon_specialist</invalidAbilities> |
228 |
| - <invalidAbilities>specialist</invalidAbilities> |
| 226 | + <invalidAbilities>weapon_specialist::specialist</invalidAbilities> |
229 | 227 | <skillPrereq>
|
230 | 228 | <skill>Gunnery/Mek::Green</skill>
|
231 | 229 | <skill>Gunnery/ProtoMek::Green</skill>
|
|
240 | 238 | <lookupName>gunnery_laser</lookupName>
|
241 | 239 | <xpCost>100</xpCost>
|
242 | 240 | <weight>1</weight>
|
243 |
| - <invalidAbilities>weapon_specialist</invalidAbilities> |
244 |
| - <invalidAbilities>specialist</invalidAbilities> |
| 241 | + <invalidAbilities>weapon_specialist::specialist</invalidAbilities> |
245 | 242 | <skillPrereq>
|
246 | 243 | <skill>Gunnery/Mek::Green</skill>
|
247 | 244 | <skill>Gunnery/ProtoMek::Green</skill>
|
|
538 | 535 | <skill>Gunnery/Vehicle::Regular</skill>
|
539 | 536 | </skillPrereq>
|
540 | 537 | </ability>
|
| 538 | + <ability> |
| 539 | + <lookupName>atow_combat_paralysis</lookupName> |
| 540 | + <xpCost>-400</xpCost> |
| 541 | + <weight>1</weight> |
| 542 | + <desc>Unit Reputation is decreased by 1 if this character is the campaign commander. |
| 543 | + |
| 544 | +A pilot who has Combat Sense rolls three dice per initiative check, keeping the top two rolls. |
| 545 | + |
| 546 | +If individual initiative is enabled, this penalty applies only to the pilot's unit. Otherwise, the penalty is applied only if the pilot's unit is the force commander. |
| 547 | + </desc> |
| 548 | + <skillPrereq/> |
| 549 | + <removeAbilities>atow_combat_sense</removeAbilities> |
| 550 | + </ability> |
| 551 | + <ability> |
| 552 | + <lookupName>atow_combat_sense</lookupName> |
| 553 | + <xpCost>400</xpCost> |
| 554 | + <weight>1</weight> |
| 555 | + <desc>Unit Reputation is increased by 1 if this character is the campaign commander. |
| 556 | + |
| 557 | +A pilot who has Combat Sense rolls three dice per initiative check, keeping the top two rolls. |
| 558 | + |
| 559 | +If individual initiative is enabled, this bonus applies only to the pilot's unit. Otherwise, the bonus is applied only if the pilot's unit is the force commander. |
| 560 | + </desc> |
| 561 | + <skillPrereq> |
| 562 | + <skill>Gunnery/Mek::Veteran</skill> |
| 563 | + <skill>Piloting/Aircraft::Veteran</skill> |
| 564 | + <skill>Gunnery/Spacecraft::Veteran</skill> |
| 565 | + <skill>Piloting/Spacecraft::Veteran</skill> |
| 566 | + <skill>Piloting/Mek::Veteran</skill> |
| 567 | + <skill>Piloting/VTOL::Veteran</skill> |
| 568 | + <skill>Piloting/Naval::Veteran</skill> |
| 569 | + <skill>Gunnery/BattleArmor::Veteran</skill> |
| 570 | + <skill>Gunnery/Aerospace::Veteran</skill> |
| 571 | + <skill>Piloting/Aerospace::Veteran</skill> |
| 572 | + <skill>Gunnery/ProtoMek::Veteran</skill> |
| 573 | + <skill>Anti-Mek::Veteran</skill> |
| 574 | + <skill>Piloting/Ground Vehicle::Veteran</skill> |
| 575 | + <skill>Gunnery/Aircraft::Veteran</skill> |
| 576 | + <skill>Gunnery/Vehicle::Veteran</skill> |
| 577 | + </skillPrereq> |
| 578 | + <removeAbilities>atow_combat_paralysis</removeAbilities> |
| 579 | + </ability> |
541 | 580 | <ability>
|
542 | 581 | <lookupName>tactical_genius</lookupName>
|
543 | 582 | <xpCost>150</xpCost>
|
|
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