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Fix #250: [AtB] Wrong deployment edge for bot reinforcements in
Chase(Att) scenario.
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MekHQ/docs/history.txt

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@@ -9,6 +9,7 @@ v0.41.29-git
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+ Fix #294: Contract market incorrectly calculating transport amount as 0 c-bills
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+ Fix #295: Variable contract length option no longer works
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+ Fix #292: Starleague cache 1: IndexOutOfBoundsException when generating enemy
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+ Fix #250: [AtB] Wrong deployment edge for bot reinforcements in Chase(Att) scenario.
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v0.41.28 (2016-12-18 17:35 UTC)
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+ Issue #237: Remove Tech From Lance assignments upon retiring

MekHQ/src/mekhq/campaign/mission/AtBScenario.java

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@@ -937,13 +937,10 @@ private void setStandardBattleForces(Campaign campaign) {
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break;
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case CHASE:
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start = playerHome = Board.START_S;
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enemyStart = enemyHome = Board.START_S;
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if (attacker) {
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playerHome = Board.START_N;
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} else {
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enemyHome = Board.START_N;
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}
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start = Board.START_S;
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enemyStart = Board.START_S;
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playerHome = Board.START_N;
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enemyHome = Board.START_N;
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allyBotForce = null;
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if (allyBot.size() > 0) {

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