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Merge pull request #5803 from psikomonkie/issue-megamek-6416-meks-not-properly-reset-after-scenario
MegaMek Issue 6416: Ghostbusting - Reset isDestroyed for entities when returning to MekHQ
2 parents aa287a3 + 0ec8302 commit c686cfe

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MekHQ/src/mekhq/campaign/Campaign.java

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@@ -7507,6 +7507,7 @@ public void clearGameData(Entity entity) {
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entity.resetCoolantFailureAmount();
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entity.setConversionMode(0);
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entity.setDoomed(false);
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entity.setDestroyed(false);
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entity.setHidden(false);
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entity.clearNarcAndiNarcPods();
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entity.setShutDown(false);

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