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Feature Request: Planetary Base Hangar #1099

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@Morkath

Description

@Morkath

Environment

0.44.0

Description

It would be useful if there was a way to store equipment in a location that did not need to be brought with you on contracts. This would allow smaller merc companies to accrue some material without necessarily needing a bigger dropship, and adjust their forces based on the type of work they are currently doing.

While having a stockpile of 50 Large Lasers can be useful so you always have them available for replacements, I don't really need to bring them all with me every contract.

As an example layout flow; add a button on the interstellar map tab, to set a planet as your home base. Then add a tab in between the Warehouse and Repair Bay tabs for the Base UI.

  • Only one planet could be active as a Home Base at a time. Attempting to choose a new one should prompt the user that they will be abandoning their old base and its contents.
  • It would have a numerical field for user to choose the available storage tonnage for the base.
  • Have an option for having a Field Workshop, Transport Bay, Maintenance Facility, or Factory on site.
  • Stretch Goal: Allow the user to set units to a Training role while remaining at the planet.
  • Increase monthly expenses based on these options.

Then be able to right click an item in the Personnel/Hangar/Warehouse and Send it to the Base, and vice versa, when on that planet.

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    (RFE) EnhancementRequests for Enhancement, new features or implementationsHelp WantedThe Core developers are unlikely to work on this and are open to community helpHydraThis will require significant changes across the entire project, likely causing unforeseen bugs.Needs Code OwnerIssues or Pull Requests which need a Code Owner and won't be fixed or may be stalled

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