Description
Prerequisites and Pre-Issue Checklist
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I'm reporting the issue to the correct repository:
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I've tested the issue against at least the latest MILESTONE version
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I've asked on the MegaMek Discord about the error
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I've reviewed the BattleTech rules and MekHQ documentation, and I've confirmed that something isn't working as intended.
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I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
When revealing hex 0206 Track 0, a contract objective is suppose to spawn according to the objective list but nothing is generated.
Steps to Reproduce
Load save, reveal hex 0206 track 0 and see the objective list update without spawning a mission.
Operating System *
Windows 11
Java Version *
17
MekHQ Suite Version *
v0.50.0
Custom MekHQ Version
No response
Attach Files
I'm submitting on old save where the error occurred. Not sure if the log includes everything I've done since.
logs.zip
[Autosave-2-Musket's Emergency Contractors-30611027.cpnx.gz](https://github.com/user-attachments/files/178079
customs.zip
43/Autosave-2-Musket.s.Emergency.Contractors-30611027.cpnx.gz)
Final Checklist
- I've checked to make sure that this issue has not already been filed
- I'm reporting only one issue in this ticket for clarity and focus