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I would like to have a more strategic component in Jumpship / Warship travel, e.g. you want to “scout” a particular system first before you jump in with your main fleet. Or you want to split your forces attacking two different systems simultaneously. Both options require that Jumpships / Warships or fleets of them could be separately managed in respect to travel. I do not see that this is possible yet.
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Requests for Enhancement, new features or implementationsThe Core developers are unlikely to work on this and are open to community helpThis will require significant changes across the entire project, likely causing unforeseen bugs.Issues or Pull Requests which need a Code Owner and won't be fixed or may be stalled