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Description
Brief Description *
Turrets that are destroy (not by ammo explosion) and those intact but with crews killed do not show up as salvage like they did in .03 and prior versions.
3. Steps to Reproduce
- load HQ and MM save
- I accidentally saved the game in HQ upon scenario completion so you might have to load up the MM save separately. Sorry.
- you can look through the round reports and see turrets destroyed by artillery are not showing up as salvage.
- /victory and check the salvage report
Attach Files
megamek.log
1.sav.gz
Mace's Emergency Contractors30540304.cpnx.gz
customs.zip
mekhq.log
Severity *
Low (Minor/Nuisance): Minor glitches or cosmetic issues that don't affect gameplay and occur rarely.
MekHQ Suite Version *
50.04
Operating System *
win 11
Java Version *
17
Final Verification
- I confirm this is a single, unique issue that hasn't been reported before
- I have filled and provided all necessary information above
- I have included any and all logs, custom units, and CPNX (save) files
- I have asked on MegaMek Discord about this issue
- I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
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