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@p4535992
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I rewrote the module a little better with standards , but no matter how hard I tried I could not get myself to like (and compile) typescript, so I converted the project from typescript to javascript, then to meet the new system of Dnd5e I added a multisystem management of properties to translate the descriptions. Is the same method used by “Item Piles”.

Unfortunately the rewrite imposes a lot of stuff compared to the old logic... I would not want to create another module... if you want to try to take a look at my work if you want to make me a collaborator on the project , I don't mind fixing some bugs or additional features.

@henrik123098
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this moduel stopped working in foundry version 12 and i dont think the original creator intends to update it. is it posible for you to claim the moduel and fix the issues? @p4535992

@p4535992
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p4535992 commented Mar 1, 2025

I took the maintance of the module, but never found the time to update the code for v12 the laste relase i amde is this https://github.com/p4535992/foundryvtt-comprehend-languages/releases/download/2.3.0/module.json

@kenosama
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this moduel stopped working in foundry version 12 and i dont think the original creator intends to update it. is it posible for you to claim the moduel and fix the issues? @p4535992

seems the problem was that the actual module sends the api key in the request so anyone can use it... a proxy is the way to do.

@p4535992
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For anyone want to contribute to the project here the current registered fork of the project https://github.com/p4535992/foundryvtt-comprehend-languages

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3 participants