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Releases: MetroidPrimeModding/prime-practice-native

v2.7.0

21 Dec 18:27

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2.7.0

  • Add incinerator drone fight details to OSD
  • RNG value display and locking
  • Room timer can be set to update on room load instead of room transition
  • Experimental memory dumper to screen (no decoder yet)

v2.6.1

04 Dec 04:37

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2.6.0/2.6.1

  • Press 'x' to warp on map
  • Added link to releases and the discord
  • Fix the patcher so it should actually work on windows now

v2.6.0

04 Dec 03:47

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v2.6.0 Pre-release
Pre-release

2.6.0

  • Press 'x' to warp on map
  • Added link to releases and the discord

v2.5.0

26 Nov 08:30

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2.5.0

  • Configurable maximum bomb count
  • Infinite bombs cheat
  • All cutscenes may be skipped (as if they had been seen already)
  • Reduce memory footprint by ~64k by using unused sections of bss

2.4.1

14 Mar 05:32

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2.4.1

  • Add option to occlude/show rooms (e.g. "where's the room")
  • Add load/unload room option (not perfect)

2.4.0

15 Jan 07:22

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2.4.0

  • New option to show current loads in bottom left

2.3.4

26 Nov 18:51

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2.3.4

  • Floaty jump added to menu
  • Split out warp from load pos
  • Hotkey: dpad-up x3 to load pos
  • Hotkey: dpad-down x3 to save pos
  • Move warps menu to bottom (to make scrolling easier)
  • Add option to toggle current and previous room timers individually
  • Set default custom bomb jump to UBJ

2.3.3

21 Oct 23:44

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2.3.3

  • Fix the bomb jump timing lines (this also may fix some crashes)

2.3.2

31 Jul 21:41

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2.3.2

  • Add rotational speed back as OSD option
  • Swap current and last room ordering
  • Bomb jump display/helper
  • Automatically show crash screen on crash
  • Move the UI a bit further towards the edges

2.3.1 (beta)

13 Jul 02:58

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2.3.1 (beta) Pre-release
Pre-release

2.3.1 (beta)

  • Add IS & lightshowfix to player menu
  • Add version to main menu