Releases: MetroidPrimeModding/prime-practice-native
Releases · MetroidPrimeModding/prime-practice-native
v2.7.0
21 Dec 18:27
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2.7.0
Add incinerator drone fight details to OSD
RNG value display and locking
Room timer can be set to update on room load instead of room transition
Experimental memory dumper to screen (no decoder yet)
v2.6.1
04 Dec 04:37
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2.6.0/2.6.1
Press 'x' to warp on map
Added link to releases and the discord
Fix the patcher so it should actually work on windows now
v2.6.0
04 Dec 03:47
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2.6.0
Press 'x' to warp on map
Added link to releases and the discord
v2.5.0
26 Nov 08:30
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2.5.0
Configurable maximum bomb count
Infinite bombs cheat
All cutscenes may be skipped (as if they had been seen already)
Reduce memory footprint by ~64k by using unused sections of bss
2.4.1
14 Mar 05:32
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2.4.1
Add option to occlude/show rooms (e.g. "where's the room")
Add load/unload room option (not perfect)
2.4.0
15 Jan 07:22
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2.4.0
New option to show current loads in bottom left
2.3.4
26 Nov 18:51
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2.3.4
Floaty jump added to menu
Split out warp from load pos
Hotkey: dpad-up x3 to load pos
Hotkey: dpad-down x3 to save pos
Move warps menu to bottom (to make scrolling easier)
Add option to toggle current and previous room timers individually
Set default custom bomb jump to UBJ
2.3.3
21 Oct 23:44
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2.3.3
Fix the bomb jump timing lines (this also may fix some crashes)
2.3.2
31 Jul 21:41
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2.3.2
Add rotational speed back as OSD option
Swap current and last room ordering
Bomb jump display/helper
Automatically show crash screen on crash
Move the UI a bit further towards the edges
2.3.1 (beta)
13 Jul 02:58
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2.3.1 (beta)
Add IS & lightshowfix to player menu
Add version to main menu