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Merge pull request #55 from misteraddons/main
Light gun info
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docs/basics/faq.md

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@@ -32,6 +32,16 @@ Yes, there are many USB adapters for original console controllers available, see
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Light guns such as the NES Zapper are too timing sensitive to work over USB, but will work fine on supported cores via the IO board as detailed below.
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MiSTer supports several USB light guns, such as GunCon2, GunCon3, Gun4IR, Sinden, etc.
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GunCon2 requires a CRT and a way to tap into the sync signal. GunCon3, and Gun4IR work on all displays. Sinden requires a modern display and dedicated files for MiSTer.
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Reflex Adapt supports overclocked GunCon1, with better performance than GunCon2, when 1ms (1000Hz) polling is enabled.
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Each core requires calibration. Calibrate your guns from the distance you plan to play. For best results, use a white screen to calibrate.
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Never allow the calibration value to be less than 0. If you save a calibration with a negative value, it will likely cause the core to crash. To fix this, remove the core's light gun calibration file from the "config" folder of your MiSTer's micro SD card.
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## Any USB controller recommendations?
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Almost any controller that uses USB will work with MiSTer. You can also use a Bluetooth or 2.4ghz USB adapter for wireless. Good controllers that many users seem to like and have low input latency are:

docs/basics/hotkey.md

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| ----------- | ------------ |
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| ++win+f12++ | Open the OSD |
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### Light gun cores
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Some consoles cores make use of USB/BT light guns, such as the Guncon2, Guncon3, Gun4IR, Sinden, etc.
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[Read this guide](./faq.md){target=_blank} for more information.
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[More calibration info here.](https://github.com/NolanNicholson/GunCon2-MiSTer?tab=readme-ov-file#calibration-instructions){target=_blank}
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| Hotkey | Description |
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| ------------------ | ------------------------------------------------------------------------ |
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| OSD Open + ++f10++ | Enters light gun calibration. For best results, use a white/bright image |
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### Cores that support savestates
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Very few cores support savestates (NES, PSX, GameBoy, GBA, WonderSwan, AtariLynx). There are 4 savestate slots available. In those cores there is a standard savestate button you can assign on your controller (we'll call that SaveStateBtn here):

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